forked from Makuna/NeoPixelBus
Fixed compilation with arduino shit removed
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@@ -27,7 +27,6 @@ License along with NeoPixel. If not, see
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#include "RgbColor.h"
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#include "HslColor.h"
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#include "HsbColor.h"
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#include "HtmlColor.h"
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static float _CalcColor(float p, float q, float t)
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{
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@@ -48,17 +47,6 @@ static float _CalcColor(float p, float q, float t)
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return p;
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}
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RgbColor::RgbColor(const HtmlColor& color)
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{
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uint32_t temp = color.Color;
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B = (temp & 0xff);
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temp = temp >> 8;
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G = (temp & 0xff);
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temp = temp >> 8;
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R = (temp & 0xff);
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};
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RgbColor::RgbColor(const HslColor& color)
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{
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float r;
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@@ -258,4 +246,4 @@ RgbColor RgbColor::BilinearBlend(const RgbColor& c00,
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c00.R * v00 + c10.R * v10 + c01.R * v01 + c11.R * v11,
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c00.G * v00 + c10.G * v10 + c01.G * v01 + c11.G * v11,
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c00.B * v00 + c10.B * v10 + c01.B * v01 + c11.B * v11);
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}
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}
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