diff --git a/src/internal/NeoColorFeatures.h b/src/internal/NeoColorFeatures.h
index 83f77bf..dfa60c8 100644
--- a/src/internal/NeoColorFeatures.h
+++ b/src/internal/NeoColorFeatures.h
@@ -45,6 +45,7 @@ License along with NeoPixel. If not, see
#include "features/NeoRgbw64Feature.h"
#include "features/NeoRgbwFeature.h"
#include "features/NeoRgbwxxFeature.h"
+#include "features/NeoGrbcwxFeature.h"
#include "features/NeoSm168xxColorFeatures.h"
#include "features/NeoTm1814ColorFeatures.h"
#include "features/NeoTm1914ColorFeatures.h"
diff --git a/src/internal/NeoColors.h b/src/internal/NeoColors.h
index 72ccba4..5842209 100644
--- a/src/internal/NeoColors.h
+++ b/src/internal/NeoColors.h
@@ -41,6 +41,8 @@ License along with NeoPixel. If not, see
#include "colors/RgbwColor.h"
#include "colors/Rgbw64Color.h"
+#include "colors/RgbwwColor.h"
+
#include "colors/SegmentDigit.h"
#include "colors/NeoGamma.h"
diff --git a/src/internal/NeoSettings.h b/src/internal/NeoSettings.h
index 008dd29..c4ececa 100644
--- a/src/internal/NeoSettings.h
+++ b/src/internal/NeoSettings.h
@@ -59,4 +59,23 @@ public:
const uint16_t GreenTenthMilliAmpere; // in 1/10th ma
const uint16_t BlueTenthMilliAmpere; // in 1/10th ma
const uint16_t WhiteTenthMilliAmpere; // in 1/10th ma
+};
+
+class NeoRgbwwCurrentSettings
+{
+public:
+ NeoRgbwwCurrentSettings(uint16_t red, uint16_t green, uint16_t blue, uint16_t warmWhite, uint16_t coolWhite) :
+ RedTenthMilliAmpere(red),
+ GreenTenthMilliAmpere(green),
+ BlueTenthMilliAmpere(blue),
+ WarmWhiteTenthMilliAmpere(warmWhite),
+ CoolWhiteTenthMilliAmpere(coolWhite)
+ {
+ }
+
+ const uint16_t RedTenthMilliAmpere; // in 1/10th ma
+ const uint16_t GreenTenthMilliAmpere; // in 1/10th ma
+ const uint16_t BlueTenthMilliAmpere; // in 1/10th ma
+ const uint16_t WarmWhiteTenthMilliAmpere; // in 1/10th ma
+ const uint16_t CoolWhiteTenthMilliAmpere; // in 1/10th ma
};
\ No newline at end of file
diff --git a/src/internal/colors/RgbwwColor.cpp b/src/internal/colors/RgbwwColor.cpp
new file mode 100644
index 0000000..9751bc2
--- /dev/null
+++ b/src/internal/colors/RgbwwColor.cpp
@@ -0,0 +1,229 @@
+/*-------------------------------------------------------------------------
+RgbwwColor provides a color object that can be directly consumed by NeoPixelBus
+
+Written by Michael C. Miller.
+
+I invest time and resources providing this open source code,
+please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
+
+-------------------------------------------------------------------------
+This file is part of the Makuna/NeoPixelBus library.
+
+NeoPixelBus is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as
+published by the Free Software Foundation, either version 3 of
+the License, or (at your option) any later version.
+
+NeoPixelBus is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with NeoPixel. If not, see
+.
+-------------------------------------------------------------------------*/
+
+#include
+#include "../NeoSettings.h"
+#include "RgbColorBase.h"
+#include "RgbColor.h"
+#include "RgbwColor.h"
+#include "Rgb48Color.h"
+#include "HslColor.h"
+#include "HsbColor.h"
+#include "HtmlColor.h"
+
+#include "RgbwwColor.h"
+
+RgbwwColor::RgbwwColor(const HtmlColor& color)
+{
+ uint32_t temp = color.Color;
+ B = (temp & 0xff);
+ temp = temp >> 8;
+ G = (temp & 0xff);
+ temp = temp >> 8;
+ R = (temp & 0xff);
+ temp = temp >> 8;
+ WW = (temp & 0xff);
+ CW = WW;
+};
+
+RgbwwColor::RgbwwColor(const HslColor& color)
+{
+ RgbColor rgbColor(color);
+ *this = rgbColor;
+}
+
+RgbwwColor::RgbwwColor(const HsbColor& color)
+{
+ RgbColor rgbColor(color);
+ *this = rgbColor;
+}
+
+uint8_t RgbwwColor::CalculateBrightness() const
+{
+ uint8_t colorB = static_cast((static_cast(R) + static_cast(G) + static_cast(B)) / 3);
+ uint8_t whiteB = static_cast((static_cast(WW) + static_cast(CW)) / 2);
+
+ return (whiteB > colorB) ? whiteB : colorB;
+}
+
+RgbwwColor RgbwwColor::Dim(uint8_t ratio) const
+{
+ // specifically avoids float math
+ return RgbwwColor(_elementDim(R, ratio),
+ _elementDim(G, ratio),
+ _elementDim(B, ratio),
+ _elementDim(WW, ratio),
+ _elementDim(CW, ratio));
+}
+
+RgbwwColor RgbwwColor::Brighten(uint8_t ratio) const
+{
+ // specifically avoids float math
+ return RgbwwColor(_elementBrighten(R, ratio),
+ _elementBrighten(G, ratio),
+ _elementBrighten(B, ratio),
+ _elementBrighten(WW, ratio),
+ _elementBrighten(CW, ratio));
+}
+
+void RgbwwColor::Darken(uint8_t delta)
+{
+ if (R > delta)
+ {
+ R -= delta;
+ }
+ else
+ {
+ R = 0;
+ }
+
+ if (G > delta)
+ {
+ G -= delta;
+ }
+ else
+ {
+ G = 0;
+ }
+
+ if (B > delta)
+ {
+ B -= delta;
+ }
+ else
+ {
+ B = 0;
+ }
+
+ if (WW > delta)
+ {
+ WW -= delta;
+ }
+ else
+ {
+ WW = 0;
+ }
+
+ if (CW > delta)
+ {
+ CW -= delta;
+ }
+ else
+ {
+ CW = 0;
+ }
+}
+
+void RgbwwColor::Lighten(uint8_t delta)
+{
+ if (IsColorLess())
+ {
+ if (WW < 255 - delta)
+ {
+ WW += delta;
+ }
+ else
+ {
+ WW = 255;
+ }
+
+ if (CW < 255 - delta)
+ {
+ CW += delta;
+ }
+ else
+ {
+ CW = 255;
+ }
+ }
+ else
+ {
+ if (R < 255 - delta)
+ {
+ R += delta;
+ }
+ else
+ {
+ R = 255;
+ }
+
+ if (G < 255 - delta)
+ {
+ G += delta;
+ }
+ else
+ {
+ G = 255;
+ }
+
+ if (B < 255 - delta)
+ {
+ B += delta;
+ }
+ else
+ {
+ B = 255;
+ }
+ }
+}
+
+RgbwwColor RgbwwColor::LinearBlend(const RgbwwColor& left, const RgbwwColor& right, float progress)
+{
+ return RgbwwColor( left.R + ((static_cast(right.R) - left.R) * progress),
+ left.G + ((static_cast(right.G) - left.G) * progress),
+ left.B + ((static_cast(right.B) - left.B) * progress),
+ left.WW + ((static_cast(right.WW) - left.WW) * progress),
+ left.CW + ((static_cast(right.CW) - left.CW) * progress));
+}
+
+RgbwwColor RgbwwColor::LinearBlend(const RgbwwColor& left, const RgbwwColor& right, uint8_t progress)
+{
+ return RgbwwColor(left.R + (((static_cast(right.R) - left.R) * static_cast(progress) + 1) >> 8),
+ left.G + (((static_cast(right.G) - left.G) * static_cast(progress) + 1) >> 8),
+ left.B + (((static_cast(right.B) - left.B) * static_cast(progress) + 1) >> 8),
+ left.WW + (((static_cast(right.WW) - left.WW) * static_cast(progress) + 1) >> 8),
+ left.CW + (((static_cast(right.CW) - left.CW) * static_cast(progress) + 1) >> 8));
+}
+
+RgbwwColor RgbwwColor::BilinearBlend(const RgbwwColor& c00,
+ const RgbwwColor& c01,
+ const RgbwwColor& c10,
+ const RgbwwColor& c11,
+ float x,
+ float y)
+{
+ float v00 = (1.0f - x) * (1.0f - y);
+ float v10 = x * (1.0f - y);
+ float v01 = (1.0f - x) * y;
+ float v11 = x * y;
+
+ return RgbwwColor(
+ c00.R * v00 + c10.R * v10 + c01.R * v01 + c11.R * v11,
+ c00.G * v00 + c10.G * v10 + c01.G * v01 + c11.G * v11,
+ c00.B * v00 + c10.B * v10 + c01.B * v01 + c11.B * v11,
+ c00.WW * v00 + c10.WW * v10 + c01.WW * v01 + c11.WW * v11,
+ c00.CW * v00 + c10.CW * v10 + c01.CW * v01 + c11.CW * v11);
+}
\ No newline at end of file
diff --git a/src/internal/colors/RgbwwColor.h b/src/internal/colors/RgbwwColor.h
new file mode 100644
index 0000000..8833e78
--- /dev/null
+++ b/src/internal/colors/RgbwwColor.h
@@ -0,0 +1,325 @@
+/*-------------------------------------------------------------------------
+RgbwwColor provides a color object that can be directly consumed by NeoPixelBus
+
+Written by Michael C. Miller.
+
+I invest time and resources providing this open source code,
+please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
+
+-------------------------------------------------------------------------
+This file is part of the Makuna/NeoPixelBus library.
+
+NeoPixelBus is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as
+published by the Free Software Foundation, either version 3 of
+the License, or (at your option) any later version.
+
+NeoPixelBus is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with NeoPixel. If not, see
+.
+-------------------------------------------------------------------------*/
+#pragma once
+
+struct RgbColor;
+struct HslColor;
+struct HsbColor;
+
+// ------------------------------------------------------------------------
+// RgbwwColor represents a color object that is represented by Red, Green, Blue
+// component values and two extra White components.
+// While the white components are labeled as WW (warm) and CW (cool), they can be
+// considered as the "warmer" and "cooler" whites of your LEDs; so that if yours
+// have Nuetral and Cool, you could consider the WW as your nuetral.
+// It contains helpful color routines to manipulate the color.
+// ------------------------------------------------------------------------
+struct RgbwwColor : RgbColorBase
+{
+ typedef NeoRgbwwCurrentSettings SettingsObject;
+
+ // ------------------------------------------------------------------------
+ // Construct a RgbwwColor using R, G, B, WW, CW values (0-255)
+ // ------------------------------------------------------------------------
+ RgbwwColor(uint8_t r, uint8_t g, uint8_t b, uint8_t warmW = 0, uint8_t coolW = 0) :
+ R(r), G(g), B(b), WW(warmW), CW(coolW)
+ {
+ };
+
+ // ------------------------------------------------------------------------
+ // Construct a RgbwwColor using a single brightness value (0-255)
+ // This works well for creating gray tone colors
+ // (0) = black, (255) = white, (128) = gray
+ // ------------------------------------------------------------------------
+ RgbwwColor(uint8_t brightness) :
+ R(0), G(0), B(0), WW(brightness), CW(brightness)
+ {
+ };
+
+ // ------------------------------------------------------------------------
+ // Construct a RgbwwColor using RgbColor
+ // ------------------------------------------------------------------------
+ RgbwwColor(const RgbColor& color) :
+ R(color.R),
+ G(color.G),
+ B(color.B),
+ WW(0),
+ CW(0)
+ {
+ };
+
+ // ------------------------------------------------------------------------
+ // Construct a RgbwwColor using RgbwColor
+ // ------------------------------------------------------------------------
+ RgbwwColor(const RgbwColor& color) :
+ R(color.R),
+ G(color.G),
+ B(color.B),
+ WW(color.W),
+ CW(color.W)
+ {
+ };
+
+ // ------------------------------------------------------------------------
+ // Construct a RgbwwColor using HtmlColor
+ // ------------------------------------------------------------------------
+ RgbwwColor(const HtmlColor& color);
+
+ // ------------------------------------------------------------------------
+ // Construct a RgbwwColor using HslColor
+ // ------------------------------------------------------------------------
+ RgbwwColor(const HslColor& color);
+
+ // ------------------------------------------------------------------------
+ // Construct a RgbwwColor using HsbColor
+ // ------------------------------------------------------------------------
+ RgbwwColor(const HsbColor& color);
+
+ // ------------------------------------------------------------------------
+ // Construct a RgbwwColor that will have its values set in latter operations
+ // CAUTION: The R,G,B, WW, CW members are not initialized and may not be consistent
+ // ------------------------------------------------------------------------
+ RgbwwColor()
+ {
+ };
+
+ // ------------------------------------------------------------------------
+ // Comparison operators
+ // ------------------------------------------------------------------------
+ bool operator==(const RgbwwColor& other) const
+ {
+ return (R == other.R && G == other.G && B == other.B && WW == other.WW && CW == other.CW);
+ };
+
+ bool operator!=(const RgbwwColor& other) const
+ {
+ return !(*this == other);
+ };
+
+ // ------------------------------------------------------------------------
+ // CompareTo method
+ // compares against another color with the given epsilon (delta allowed)
+ // returns the greatest difference of a set of elements,
+ // 0 = equal within epsilon delta
+ // negative - this is less than other
+ // positive - this is greater than other
+ // ------------------------------------------------------------------------
+ int16_t CompareTo(const RgbwwColor& other, uint8_t epsilon = 1)
+ {
+ return _Compare(*this, other, epsilon);
+ }
+
+ // ------------------------------------------------------------------------
+ // Compare method
+ // compares two colors with the given epsilon (delta allowed)
+ // returns the greatest difference of a set of elements,
+ // 0 = equal within epsilon delta
+ // negative - left is less than right
+ // positive - left is greater than right
+ // ------------------------------------------------------------------------
+ static int16_t Compare(const RgbwwColor& left, const RgbwwColor& right, uint8_t epsilon = 1)
+ {
+ return _Compare(left, right, epsilon);
+ }
+
+ // ------------------------------------------------------------------------
+ // operator [] - readonly
+ // access elements in order by index rather than R,G,B,WW,CW
+ // see static Count for the number of elements
+ // ------------------------------------------------------------------------
+ uint8_t operator[](size_t idx) const
+ {
+ switch (idx)
+ {
+ case 0:
+ return R;
+ case 1:
+ return G;
+ case 2:
+ return B;
+ case 3:
+ return WW;
+ default:
+ return CW;
+ }
+ }
+
+ // ------------------------------------------------------------------------
+ // operator [] - read write
+ // access elements in order by index rather than R,G,B,WW,CW
+ // see static Count for the number of elements
+ // ------------------------------------------------------------------------
+ uint8_t& operator[](size_t idx)
+ {
+ switch (idx)
+ {
+ case 0:
+ return R;
+ case 1:
+ return G;
+ case 2:
+ return B;
+ case 3:
+ return WW;
+ default:
+ return CW;
+ }
+ }
+
+ // ------------------------------------------------------------------------
+ // Returns if the color is grey, all values are equal other than whites
+ // ------------------------------------------------------------------------
+ bool IsMonotone() const
+ {
+ return (R == B && R == G);
+ };
+
+ // ------------------------------------------------------------------------
+ // Returns if the color components are all zero, the white components maybe
+ // anything
+ // ------------------------------------------------------------------------
+ bool IsColorLess() const
+ {
+ return (R == 0 && B == 0 && G == 0);
+ };
+
+ // ------------------------------------------------------------------------
+ // CalculateBrightness will calculate the overall brightness
+ // NOTE: This is a simple linear brightness
+ // ------------------------------------------------------------------------
+ uint8_t CalculateBrightness() const;
+
+ // ------------------------------------------------------------------------
+ // Dim will return a new color that is blended to black with the given ratio
+ // ratio - (0-255) where 255 will return the original color and 0 will return black
+ //
+ // NOTE: This is a simple linear blend
+ // ------------------------------------------------------------------------
+ RgbwwColor Dim(uint8_t ratio) const;
+
+ // ------------------------------------------------------------------------
+ // Brighten will return a new color that is blended to white with the given ratio
+ // ratio - (0-255) where 255 will return the original color and 0 will return white
+ //
+ // NOTE: This is a simple linear blend
+ // ------------------------------------------------------------------------
+ RgbwwColor Brighten(uint8_t ratio) const;
+
+ // ------------------------------------------------------------------------
+ // Darken will adjust the color by the given delta toward black
+ // NOTE: This is a simple linear change
+ // delta - (0-255) the amount to dim the color
+ // ------------------------------------------------------------------------
+ void Darken(uint8_t delta);
+
+ // ------------------------------------------------------------------------
+ // Lighten will adjust the color by the given delta toward white
+ // NOTE: This is a simple linear change
+ // delta - (0-255) the amount to lighten the color
+ // ------------------------------------------------------------------------
+ void Lighten(uint8_t delta);
+
+ // ------------------------------------------------------------------------
+ // LinearBlend between two colors by the amount defined by progress variable
+ // left - the color to start the blend at
+ // right - the color to end the blend at
+ // progress - (0.0 - 1.0) value where 0 will return left and 1.0 will return right
+ // and a value between will blend the color weighted linearly between them
+ // ------------------------------------------------------------------------
+ static RgbwwColor LinearBlend(const RgbwwColor& left, const RgbwwColor& right, float progress);
+ // progress - (0 - 255) value where 0 will return left and 255 will return right
+ // and a value between will blend the color weighted linearly between them
+ // ------------------------------------------------------------------------
+ static RgbwwColor LinearBlend(const RgbwwColor& left, const RgbwwColor& right, uint8_t progress);
+
+ // ------------------------------------------------------------------------
+ // BilinearBlend between four colors by the amount defined by 2d variable
+ // c00 - upper left quadrant color
+ // c01 - upper right quadrant color
+ // c10 - lower left quadrant color
+ // c11 - lower right quadrant color
+ // x - unit value (0.0 - 1.0) that defines the blend progress in horizontal space
+ // y - unit value (0.0 - 1.0) that defines the blend progress in vertical space
+ // ------------------------------------------------------------------------
+ static RgbwwColor BilinearBlend(const RgbwwColor& c00,
+ const RgbwwColor& c01,
+ const RgbwwColor& c10,
+ const RgbwwColor& c11,
+ float x,
+ float y);
+
+ uint16_t CalcTotalTenthMilliAmpere(const SettingsObject& settings)
+ {
+ auto total = 0;
+
+ total += R * settings.RedTenthMilliAmpere / Max;
+ total += G * settings.GreenTenthMilliAmpere / Max;
+ total += B * settings.BlueTenthMilliAmpere / Max;
+ total += WW * settings.WarmWhiteTenthMilliAmpere / Max;
+ total += CW * settings.CoolWhiteTenthMilliAmpere / Max;
+
+ return total;
+ }
+
+ // ------------------------------------------------------------------------
+ // Red, Green, Blue, Warm White, Cool White color members (0-255) where
+ // (0,0,0,0,0) is black and
+ // (255,255,255, 0, 0) is a white
+ // (0,0,0,255,0) is warm white and
+ // (0,0,0,0,255) is cool white and
+ // Note (255,255,255,255,255) is extreme bright white
+ // ------------------------------------------------------------------------
+ uint8_t R;
+ uint8_t G;
+ uint8_t B;
+ uint8_t WW;
+ uint8_t CW;
+
+ const static uint8_t Max = 255;
+ const static size_t Count = 5; // four elements in []
+
+private:
+ inline static uint8_t _elementDim(uint8_t value, uint8_t ratio)
+ {
+ return (static_cast(value) * (static_cast(ratio) + 1)) >> 8;
+ }
+
+ inline static uint8_t _elementBrighten(uint8_t value, uint8_t ratio)
+ {
+ uint16_t element = ((static_cast(value) + 1) << 8) / (static_cast(ratio) + 1);
+
+ if (element > Max)
+ {
+ element = Max;
+ }
+ else
+ {
+ element -= 1;
+ }
+ return element;
+ }
+};
+
diff --git a/src/internal/features/NeoGrbcwxFeature.h b/src/internal/features/NeoGrbcwxFeature.h
new file mode 100644
index 0000000..09cf910
--- /dev/null
+++ b/src/internal/features/NeoGrbcwxFeature.h
@@ -0,0 +1,73 @@
+/*-------------------------------------------------------------------------
+NeoGrbcwxFeature provides feature classes to describe color order and
+color depth for NeoPixelBus template class
+
+Written by Michael C. Miller.
+
+I invest time and resources providing this open source code,
+please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
+
+-------------------------------------------------------------------------
+This file is part of the Makuna/NeoPixelBus library.
+
+NeoPixelBus is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as
+published by the Free Software Foundation, either version 3 of
+the License, or (at your option) any later version.
+
+NeoPixelBus is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with NeoPixel. If not, see
+.
+-------------------------------------------------------------------------*/
+#pragma once
+
+class NeoGrbcwxFeature :
+ public NeoByteElements<6, RgbwwColor, uint16_t>,
+ public NeoElementsNoSettings
+{
+public:
+ static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color)
+ {
+ uint8_t* p = getPixelAddress(pPixels, indexPixel);
+
+ *p++ = color.G;
+ *p++ = color.R;
+ *p++ = color.B;
+ *p++ = color.CW;
+ *p++ = color.WW;
+ *p = 0x00; // X
+ }
+
+ static ColorObject retrievePixelColor(const uint8_t* pPixels, uint16_t indexPixel)
+ {
+ ColorObject color;
+ const uint8_t* p = getPixelAddress(pPixels, indexPixel);
+
+ color.G = *p++;
+ color.R = *p++;
+ color.B = *p++;
+ color.CW = *p++;
+ color.WW = *p;
+
+ return color;
+ }
+
+ static ColorObject retrievePixelColor_P(PGM_VOID_P pPixels, uint16_t indexPixel)
+ {
+ ColorObject color;
+ const uint8_t* p = getPixelAddress(reinterpret_cast(pPixels), indexPixel);
+
+ color.G = pgm_read_byte(p++);
+ color.R = pgm_read_byte(p++);
+ color.B = pgm_read_byte(p++);
+ color.CW = pgm_read_byte(p++);
+ color.WW = pgm_read_byte(p);
+
+ return color;
+ }
+};