forked from Makuna/NeoPixelBus
functional (#643)
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// NeoPixelBusLg
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//
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// This example demonstrates the use of the NeoPixelBusLg
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// with integrated luminance and gamma support
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//
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// There is serial output of the current state so you can
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// confirm and follow along
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//
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#include <NeoPixelBusLg.h> // instead of NeoPixelBus.h
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const uint16_t PixelCount = 96; // set to the number of pixels in your strip
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const uint8_t PixelPin = 14; // make sure to set this to the correct pin, ignored for Esp8266
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RgbColor red(255, 0, 0);
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RgbColor green(0, 255, 0);
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RgbColor blue(0, 0, 255);
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RgbColor black(0, 0, 0);
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RgbColor white(255, 255, 255);
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// Make sure to provide the correct color order feature
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// for your NeoPixels
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NeoPixelBusLg<NeoRgbFeature, NeoWs2812xMethod> strip(PixelCount, PixelPin);
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// If speed is an issue and memory is not, then you can use the gama table variant
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// which is much faster but uses 256 bytes of RAM
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// NeoPixelBusLg<NeoRgbFeature, NeoWs2812xMethod, NeoGammaTableMethod> strip(PixelCount, PixelPin);
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// If you want to turn gama correction off, then you can use the null gama method
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// NeoPixelBusLg<NeoRgbFeature, NeoWs2812xMethod, NeoGammaNullMethod> strip(PixelCount, PixelPin);
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void setup()
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{
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Serial.begin(115200);
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while (!Serial); // wait for serial attach
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Serial.println();
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Serial.println("Initializing...");
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Serial.flush();
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// this resets all the neopixels to an off state
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strip.Begin();
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strip.SetLuminance(128); // (0-255) - initially at half brightness
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strip.Show();
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Serial.println();
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Serial.println("Running...");
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}
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void loop()
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{
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static const uint8_t c_MinBrightness = 0;
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static const uint8_t c_MaxBrightness = 255;
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static int8_t direction = -1; // start with dimming
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uint8_t luminance = strip.GetLuminance();
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Serial.print(direction);
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Serial.print(" ");
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Serial.println(luminance);
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delay(200);
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// swap direction of luminance when limits are reached
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//
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if (direction < 0 && luminance <= c_MinBrightness)
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{
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direction = 1;
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}
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else if (direction > 0 && luminance >= c_MaxBrightness)
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{
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direction = -1;
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}
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else
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{
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luminance += direction;
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}
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strip.SetLuminance(luminance);
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// draw something
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//
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uint16_t half = strip.PixelCount() / 2;
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DrawGradiant(green, black, 0, half - 1);
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DrawGradiant(black, red, half, strip.PixelCount() - 1);
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// show the results
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strip.Show();
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}
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void DrawGradiant(RgbColor startColor,
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RgbColor finishColor,
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uint16_t startIndex,
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uint16_t finishIndex)
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{
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uint16_t delta = finishIndex - startIndex;
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for (uint16_t index = startIndex; index < finishIndex; index++)
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{
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float progress = static_cast<float>(index - startIndex) / delta;
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RgbColor color = RgbColor::LinearBlend(startColor, finishColor, progress);
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strip.SetPixelColor(index, color);
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}
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}
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