/*------------------------------------------------------------------------- NeoPixelFeatures provides feature classes to describe color order and color depth for NeoPixelBus template class Written by Michael C. Miller. I invest time and resources providing this open source code, please support me by dontating (see https://github.com/Makuna/NeoPixelBus) ------------------------------------------------------------------------- This file is part of the Makuna/NeoPixelBus library. NeoPixelBus is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. NeoPixelBus is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with NeoPixel. If not, see . -------------------------------------------------------------------------*/ #pragma once class Neo3Elements { public: static const size_t PixelSize = 3; static uint8_t* getPixelAddress(uint8_t* pPixels, uint16_t indexPixel) { return pPixels + indexPixel * PixelSize; } typedef RgbColor ColorObject; }; class Neo4Elements { public: static const size_t PixelSize = 4; static uint8_t* getPixelAddress(uint8_t* pPixels, uint16_t indexPixel) { return pPixels + indexPixel * PixelSize; } typedef RgbwColor ColorObject; }; class NeoGrbFeature : public Neo3Elements { public: static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color) { uint8_t* p = getPixelAddress(pPixels, indexPixel); *p++ = color.G; *p++ = color.R; *p = color.B; } static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel) { ColorObject color; uint8_t* p = getPixelAddress(pPixels, indexPixel); color.G = *p++; color.R = *p++; color.B = *p; return color; } }; class NeoGrbwFeature : public Neo4Elements { public: static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color) { uint8_t* p = getPixelAddress(pPixels, indexPixel); *p++ = color.G; *p++ = color.R; *p++ = color.B; *p = color.W; } static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel) { ColorObject color; uint8_t* p = getPixelAddress(pPixels, indexPixel); color.G = *p++; color.R = *p++; color.B = *p++; color.W = *p; return color; } }; class NeoRgbwFeature : public Neo4Elements { public: static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color) { uint8_t* p = getPixelAddress(pPixels, indexPixel); *p++ = color.R; *p++ = color.G; *p++ = color.B; *p = color.W; } static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel) { ColorObject color; uint8_t* p = getPixelAddress(pPixels, indexPixel); color.R = *p++; color.G = *p++; color.B = *p++; color.W = *p; return color; } }; class NeoRgbFeature : public Neo3Elements { public: static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color) { uint8_t* p = getPixelAddress(pPixels, indexPixel); *p++ = color.R; *p++ = color.G; *p = color.B; } static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel) { ColorObject color; uint8_t* p = getPixelAddress(pPixels, indexPixel); color.R = *p++; color.G = *p++; color.B = *p; return color; } }; class NeoBrgFeature : public Neo3Elements { public: static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color) { uint8_t* p = getPixelAddress(pPixels, indexPixel); *p++ = color.B; *p++ = color.R; *p = color.G; } static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel) { ColorObject color; uint8_t* p = getPixelAddress(pPixels, indexPixel); color.B = *p++; color.R = *p++; color.G = *p; return color; } }; class NeoRbgFeature : public Neo3Elements { public: static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color) { uint8_t* p = getPixelAddress(pPixels, indexPixel); *p++ = color.R; *p++ = color.B; *p = color.G; } static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel) { ColorObject color; uint8_t* p = getPixelAddress(pPixels, indexPixel); color.R = *p++; color.B = *p++; color.G = *p; return color; } };