/*------------------------------------------------------------------------- DotStarLbrgFeature provides feature classes to describe color order and color depth for NeoPixelBus template class when used with DotStars Written by Michael C. Miller. I invest time and resources providing this open source code, please support me by dontating (see https://github.com/Makuna/NeoPixelBus) ------------------------------------------------------------------------- This file is part of the Makuna/NeoPixelBus library. NeoPixelBus is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. NeoPixelBus is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with NeoPixel. If not, see . -------------------------------------------------------------------------*/ #pragma once class DotStarLbrgFeature : public NeoByteElements<4, RgbwColor, uint32_t>, public NeoElementsNoSettings { public: static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color) { uint8_t* p = getPixelAddress(pPixels, indexPixel); *p++ = 0xE0 | (color.W < 31 ? color.W : 31); // upper three bits are always 111 *p++ = color.B; *p++ = color.R; *p = color.G; } static ColorObject retrievePixelColor(const uint8_t* pPixels, uint16_t indexPixel) { ColorObject color; const uint8_t* p = getPixelAddress(pPixels, indexPixel); color.W = (*p++) & 0x1F; // mask out upper three bits color.B = *p++; color.R = *p++; color.G = *p; return color; } static ColorObject retrievePixelColor_P(PGM_VOID_P pPixels, uint16_t indexPixel) { ColorObject color; const uint8_t* p = getPixelAddress((const uint8_t*)pPixels, indexPixel); color.W = pgm_read_byte(p++) & 0x1F; // mask out upper three bits color.B = pgm_read_byte(p++); color.R = pgm_read_byte(p++); color.G = pgm_read_byte(p); return color; } };