Files
NeoPixelBus/src/internal/HtmlColor.h
T
Michael Miller 4fb6f9351a Dmx512 and Ws2821 for ESP8266 (#565)
* refactor esp8266 DMA core
* refactor NeoUtil
* DMX512
* WS2821
2022-05-07 13:49:03 -07:00

337 lines
13 KiB
C++

/*-------------------------------------------------------------------------
HtmlColor provides a color object that can be directly consumed by NeoPixelBus
Written by Michael C. Miller.
I invest time and resources providing this open source code,
please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
-------------------------------------------------------------------------
This file is part of the Makuna/NeoPixelBus library.
NeoPixelBus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
NeoPixelBus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with NeoPixel. If not, see
<http://www.gnu.org/licenses/>.
-------------------------------------------------------------------------*/
#pragma once
#include "RgbColor.h"
#define MAX_HTML_COLOR_NAME_LEN 21
#ifndef pgm_read_ptr
// ESP8266 doesn't define this macro
#define pgm_read_ptr(addr) (*reinterpret_cast<const void* const *>(addr))
#endif
// ------------------------------------------------------------------------
// HtmlColorPair represents an association between a name and a HTML color code
// ------------------------------------------------------------------------
struct HtmlColorPair
{
PGM_P Name;
uint32_t Color;
};
// ------------------------------------------------------------------------
// HtmlShortColorNames is a template class used for Parse and ToString
// ------------------------------------------------------------------------
class HtmlShortColorNames
{
public:
static const HtmlColorPair* Pair(uint8_t index);
static uint8_t Count();
};
// ------------------------------------------------------------------------
// HtmlColorNames is a template class used for Parse and ToString
// ------------------------------------------------------------------------
class HtmlColorNames
{
public:
static const HtmlColorPair* Pair(uint8_t index);
static uint8_t Count();
};
// ------------------------------------------------------------------------
// HtmlColor represents a color object that is represented by a single uint32
// value. It contains minimal routines and used primarily as a helper to
// initialize other color objects
// ------------------------------------------------------------------------
struct HtmlColor
{
// ------------------------------------------------------------------------
// Construct a HtmlColor using a single value (0-0xffffff)
// This works well for hexidecimal color definitions
// 0xff0000 = red, 0x00ff00 = green, and 0x0000ff = blue
// ------------------------------------------------------------------------
HtmlColor(uint32_t color) :
Color(color)
{
};
// ------------------------------------------------------------------------
// Construct a HtmlColor using RgbColor
// ------------------------------------------------------------------------
HtmlColor(const RgbColor& color)
{
Color = static_cast<uint32_t>(color.R) << 16 | static_cast<uint32_t>(color.G) << 8 | static_cast<uint32_t>(color.B);
}
// ------------------------------------------------------------------------
// Construct a HtmlColor that will have its values set in latter operations
// CAUTION: The Color member is not initialized and may not be consistent
// ------------------------------------------------------------------------
HtmlColor()
{
};
// ------------------------------------------------------------------------
// Comparison operators
// ------------------------------------------------------------------------
bool operator==(const HtmlColor& other) const
{
return (Color == other.Color);
};
bool operator!=(const HtmlColor& other) const
{
return !(*this == other);
};
// ------------------------------------------------------------------------
// Parse a HTML4/CSS3 color name
// T_HTMLCOLORNAMES - template class that defines the collection of names
// name - the color name
// nameSize - the max size of name to check
//
// returns - zero if failed, or the number of chars parsed
//
// It will stop parsing name when a null terminator is reached,
// nameSize is reached, no match is found in the name/color pair table, or
// a non-alphanumeric is read like seperators or whitespace.
//
// It also accepts 3 or 6 digit hexadecimal notation (#rgb or #rrggbb),
// but it doesn't accept RGB, RGBA nor HSL values.
//
// See https://www.w3.org/TR/css3-color/#SRGB
//
// name must point to the first non-whitespace character to be parsed
// parsing will stop at the first non-alpha numeric
//
// Name MUST NOT be a PROGMEM pointer
//
// examples:
// Parse<HtmlShortColorNames>(buff, buffSize);
// Parse<HtmlColorNames>(buff, buffSize);
// ------------------------------------------------------------------------
template <typename T_HTMLCOLORNAMES> size_t Parse(const char* name, size_t nameSize)
{
if (nameSize > 0)
{
if (name[0] == '#')
{
// Parse an hexadecimal notation "#rrbbgg" or "#rgb"
//
uint8_t temp[6]; // stores preconverted chars to hex values
uint8_t tempSize = 0;
for (uint8_t indexChar = 1; indexChar < nameSize && indexChar < 8; ++indexChar)
{
char c = name[indexChar];
if (c >= '0' && c <= '9')
{
c -= '0';
}
else
{
// Convert a letter to lower case (only for ASCII letters)
// It's faster & smaller than tolower()
c |= 32;
if (c >= 'a' && c <= 'f')
{
c = c - 'a' + 10;
}
else
{
// we found an non hexidecimal char
// which could be null, deliminator, or other spacing
break;
}
}
temp[tempSize] = c;
tempSize++;
}
if (tempSize != 3 && tempSize != 6)
{
// invalid count of numerical chars
return 0;
}
else
{
uint32_t color = 0;
for (uint8_t indexChar = 0; indexChar < tempSize; ++indexChar)
{
color = color * 16 + temp[indexChar];
if (tempSize == 3)
{
// 3 digit hexadecimal notation can be supported easily
// duplicating digits.
color = color * 16 + temp[indexChar];
}
}
Color = color;
return tempSize;
}
}
else
{
// parse a standard name for the color
//
// the normal list is small enough a binary search isn't interesting,
for (uint8_t indexName = 0; indexName < T_HTMLCOLORNAMES::Count(); ++indexName)
{
const HtmlColorPair* colorPair = T_HTMLCOLORNAMES::Pair(indexName);
PGM_P searchName = reinterpret_cast<PGM_P>(pgm_read_ptr(&(colorPair->Name)));
size_t str1Size = nameSize;
const char* str1 = name;
const char* str2P = searchName;
uint16_t result;
while (str1Size > 0)
{
char ch1 = tolower(*str1++);
char ch2 = tolower(pgm_read_byte(str2P++));
result = ch1 - ch2;
if (result != 0 || ch2 == '\0')
{
if (ch2 == '\0' && !isalnum(ch1))
{
// the string continues but is not part of a
// valid color name,
// ends in white space, deliminator, etc
result = 0;
}
break;
}
result = -1; // have not reached the end of searchName;
str1Size--;
}
if (result == 0)
{
Color = pgm_read_dword(&colorPair->Color);
return nameSize - str1Size;
}
}
}
}
return 0;
}
template <typename T_HTMLCOLORNAMES> size_t Parse(const char* name)
{
return Parse<T_HTMLCOLORNAMES>(name, MAX_HTML_COLOR_NAME_LEN + 1);
}
template <typename T_HTMLCOLORNAMES> size_t Parse(String const &name)
{
return Parse<T_HTMLCOLORNAMES>(name.c_str(), name.length() + 1);
}
// ------------------------------------------------------------------------
// Converts this color code to its HTML4/CSS3 name
// T_HTMLCOLORNAMES - template class that defines the collection of names
// buf - buffer to write the string
// bufSize - actual size of buf array
//
// It returns the number of chars required not including the NUL terminator.
//
// If there is not enough space in the buffer, it will write as many
// characters as allowed and will always finish the buffer with a NUL char
//
// examples:
// ToString<HtmlShortColorNames>(buf, bufSize);
// ToString<htmlColorNames>(buf, bufSize);
// ------------------------------------------------------------------------
template <typename T_HTMLCOLORNAMES> size_t ToString(char* buf, size_t bufSize) const
{
// search for a color value/name pairs first
for (uint8_t indexName = 0; indexName < T_HTMLCOLORNAMES::Count(); ++indexName)
{
const HtmlColorPair* colorPair = T_HTMLCOLORNAMES::Pair(indexName);
if (pgm_read_dword(&colorPair->Color) == Color)
{
PGM_P name = (PGM_P)pgm_read_ptr(&colorPair->Name);
strncpy_P(buf, name, bufSize);
return strlen_P(name);
}
}
// no color name pair match, convert using numerical format
return ToNumericalString(buf, bufSize);
}
// ------------------------------------------------------------------------
// Converts this color code to its HTML4/CSS3 numerical name
//
// buf - buffer to write the string
// bufSize - actual size of buf array
//
// It returns the number of chars required not including the NUL terminator.
//
// If there is not enough space in the buffer, it will write as many
// characters as allowed and will always finish the buffer with a NUL char
// ------------------------------------------------------------------------
size_t ToNumericalString(char* buf, size_t bufSize) const;
// ------------------------------------------------------------------------
// BilinearBlend between four colors by the amount defined by 2d variable
// c00 - upper left quadrant color
// c01 - upper right quadrant color
// c10 - lower left quadrant color
// c11 - lower right quadrant color
// x - unit value (0.0 - 1.0) that defines the blend progress in horizontal space
// y - unit value (0.0 - 1.0) that defines the blend progress in vertical space
// ------------------------------------------------------------------------
static HtmlColor BilinearBlend(const HtmlColor& c00,
const HtmlColor& c01,
const HtmlColor& c10,
const HtmlColor& c11,
float x,
float y)
{
return RgbColor::BilinearBlend(c00, c01, c10, c11, x, y);
}
// ------------------------------------------------------------------------
// Color member (0-0xffffff) where
// 0xff0000 is red
// 0x00ff00 is green
// 0x0000ff is blue
// ------------------------------------------------------------------------
uint32_t Color;
};