Files
NeoPixelBus/src/NeoPixelAnimator.h
T
Makuna 3dbfae7fc4 Topology, Curves, Gamma, and Samples
Topology, Tiles, and Mosaic layout
Animation Curves
Color Gamma correct
change timescale dynamically on NeoPixelAnimator
bilinear color blend methods
new samples to support new features
2016-03-20 10:06:58 -07:00

173 lines
4.4 KiB
C++

/*-------------------------------------------------------------------------
NeoPixelAnimator provides animation timing support.
Written by Michael C. Miller.
I invest time and resources providing this open source code,
please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
-------------------------------------------------------------------------
This file is part of the Makuna/NeoPixelBus library.
NeoPixelBus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
NeoPixelBus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with NeoPixel. If not, see
<http://www.gnu.org/licenses/>.
-------------------------------------------------------------------------*/
#pragma once
#include <Arduino.h>
#include "internal/NeoEase.h"
enum AnimationState
{
AnimationState_Started,
AnimationState_Progress,
AnimationState_Completed
};
struct AnimationParam
{
float progress;
uint16_t index;
AnimationState state;
};
#ifdef ARDUINO_ARCH_AVR
typedef void(*AnimUpdateCallback)(const AnimationParam& param);
#else
#undef max
#undef min
#include <functional>
typedef std::function<void(const AnimationParam& param)> AnimUpdateCallback;
#endif
#define NEO_MILLISECONDS 1 // ~65 seconds max duration, ms updates
#define NEO_CENTISECONDS 10 // ~10.9 minutes max duration, centisecond updates
#define NEO_DECISECONDS 100 // ~1.8 hours max duration, decisecond updates
#define NEO_SECONDS 1000 // ~18.2 hours max duration, second updates
#define NEO_DECASECONDS 10000 // ~7.5 days, 10 second updates
class NeoPixelAnimator
{
public:
NeoPixelAnimator(uint16_t countAnimations, uint16_t timeScale = NEO_MILLISECONDS);
~NeoPixelAnimator();
bool IsAnimating() const
{
return _activeAnimations > 0;
}
bool NextAvailableAnimation(uint16_t* indexAvailable, uint16_t indexStart = 0);
void StartAnimation(uint16_t indexAnimation, uint16_t duration, AnimUpdateCallback animUpdate);
void StopAnimation(uint16_t indexAnimation);
void RestartAnimation(uint16_t indexAnimation)
{
if (indexAnimation >= _countAnimations || _animations[indexAnimation]._duration == 0)
{
return;
}
StartAnimation(indexAnimation, _animations[indexAnimation]._duration, (_animations[indexAnimation]._fnCallback));
}
bool IsAnimationActive(uint16_t indexAnimation) const
{
if (indexAnimation >= _countAnimations)
{
return false;
}
return (IsAnimating() && _animations[indexAnimation]._remaining != 0);
}
uint16_t AnimationDuration(uint16_t indexAnimation)
{
if (indexAnimation >= _countAnimations)
{
return 0;
}
return _animations[indexAnimation]._duration;
}
void UpdateAnimations();
bool IsPaused()
{
return (!_isRunning);
}
void Pause()
{
_isRunning = false;
}
void Resume()
{
_isRunning = true;
_animationLastTick = millis();
}
uint16_t getTimeScale()
{
return _timeScale;
}
void setTimeScale(uint16_t timeScale)
{
_timeScale = (timeScale < 1) ? (1) : (timeScale > 32768) ? 32768 : timeScale;
}
private:
struct AnimationContext
{
AnimationContext() :
_duration(0),
_remaining(0),
_fnCallback(NULL)
{}
void StartAnimation(uint16_t duration, AnimUpdateCallback animUpdate)
{
_duration = duration;
_remaining = duration;
_fnCallback = animUpdate;
}
void StopAnimation()
{
_remaining = 0;
}
uint16_t _duration;
uint16_t _remaining;
AnimUpdateCallback _fnCallback;
};
uint16_t _countAnimations;
AnimationContext* _animations;
uint32_t _animationLastTick;
uint16_t _activeAnimations;
uint16_t _timeScale;
bool _isRunning;
};