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NeoPixelBus/src/internal/buffers/NeoShaderNop.h
T

54 lines
1.4 KiB
C++

/*-------------------------------------------------------------------------
NeoShaderNop
Written by Michael C. Miller.
I invest time and resources providing this open source code,
please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
-------------------------------------------------------------------------
This file is part of the Makuna/NeoPixelBus library.
NeoPixelBus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
NeoPixelBus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with NeoPixel. If not, see
<http://www.gnu.org/licenses/>.
-------------------------------------------------------------------------*/
#pragma once
template<typename T_COLOR_OBJECT> class NeoShaderNop
{
public:
NeoShaderNop()
{
}
bool IsDirty() const
{
return true;
};
void Dirty()
{
};
void ResetDirty()
{
};
T_COLOR_OBJECT Apply(uint16_t, T_COLOR_OBJECT color)
{
return color;
};
};