forked from Makuna/NeoPixelBus
263 lines
7.6 KiB
C++
263 lines
7.6 KiB
C++
/*-------------------------------------------------------------------------
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NeoPixelBus library wrapper template class that provides luminance and gamma control
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Written by Michael C. Miller.
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I invest time and resources providing this open source code,
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please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
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-------------------------------------------------------------------------
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This file is part of the Makuna/NeoPixelBus library.
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NeoPixelBus is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version.
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NeoPixelBus is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with NeoPixel. If not, see
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<http://www.gnu.org/licenses/>.
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-------------------------------------------------------------------------*/
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#pragma once
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#include "NeoPixelBus.h"
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// T_EXPOSED_COLOR_OBJECT-
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// The color object to use for the front buffer, does not need to match the
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// T_COLOR_FEATURE::ColorObject but must be auto-converted, so no loss of data
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//
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// T_GAMMA -
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// NeoGammaEquationMethod
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// NeoGammaCieLabEquationMethod
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// NeoGammaTableMethod
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// NeoGammaNullMethod
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// NeoGammaInvert<one of the above>
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template<typename T_COLOR_FEATURE,
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typename T_METHOD,
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typename T_EXPOSED_COLOR_OBJECT = typename T_COLOR_FEATURE::ColorObject,
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typename T_GAMMA = NeoGammaTableMethod>
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class NeoPixelBusLg
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{
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public:
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class LuminanceShader
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{
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public:
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LuminanceShader(typename T_EXPOSED_COLOR_OBJECT::ElementType luminance = T_EXPOSED_COLOR_OBJECT::Max) :
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_luminance(luminance)
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{
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}
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typename T_COLOR_FEATURE::ColorObject Apply(const T_EXPOSED_COLOR_OBJECT& original) const
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{
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// dim and then return gamma adjusted
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typename T_COLOR_FEATURE::ColorObject color(original.Dim(_luminance));
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return NeoGamma<T_GAMMA>::Correct(color);
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}
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protected:
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bool setLuminance(typename T_EXPOSED_COLOR_OBJECT::ElementType luminance)
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{
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bool different = (_luminance != luminance);
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if (different)
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{
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_luminance = luminance;
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}
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return different;
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}
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typename T_EXPOSED_COLOR_OBJECT::ElementType getLuminance() const
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{
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return _luminance;
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}
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friend class NeoPixelBusLg;
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private:
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typename T_EXPOSED_COLOR_OBJECT::ElementType _luminance;
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};
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public:
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NeoPixelBusLg(uint16_t countPixels, uint8_t pin) :
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_countPixels(countPixels),
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_pixels(nullptr),
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_method(pin, countPixels, T_COLOR_FEATURE::PixelSize, T_COLOR_FEATURE::SettingsSize),
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_shader()
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{
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}
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NeoPixelBusLg(uint16_t countPixels, uint8_t pin, NeoBusChannel channel) :
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_countPixels(countPixels),
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_pixels(nullptr),
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_method(pin, countPixels, T_COLOR_FEATURE::PixelSize, T_COLOR_FEATURE::SettingsSize, channel),
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_shader()
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{
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}
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NeoPixelBusLg(uint16_t countPixels, uint8_t pinClock, uint8_t pinData) :
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_countPixels(countPixels),
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_pixels(nullptr),
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_method(pinClock, pinData, countPixels, T_COLOR_FEATURE::PixelSize, T_COLOR_FEATURE::SettingsSize),
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_shader()
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{
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}
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NeoPixelBusLg(uint16_t countPixels, uint8_t pinClock, uint8_t pinData, uint8_t pinLatch, uint8_t pinOutputEnable = NOT_A_PIN) :
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_countPixels(countPixels),
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_pixels(nullptr),
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_method(pinClock, pinData, pinLatch, pinOutputEnable, countPixels, T_COLOR_FEATURE::PixelSize, T_COLOR_FEATURE::SettingsSize),
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_shader()
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{
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}
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NeoPixelBusLg(uint16_t countPixels) :
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_countPixels(countPixels),
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_pixels(nullptr),
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_method(countPixels, T_COLOR_FEATURE::PixelSize, T_COLOR_FEATURE::SettingsSize),
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_shader()
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{
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}
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NeoPixelBusLg(uint16_t countPixels, Stream* pixieStream) :
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_countPixels(countPixels),
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_pixels(nullptr),
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_method(countPixels, T_COLOR_FEATURE::PixelSize, T_COLOR_FEATURE::SettingsSize, pixieStream),
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_shader()
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{
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}
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~NeoPixelBusLg()
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{
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delete [] _pixels;
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}
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void Begin()
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{
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_method.Initialize();
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_initialize();
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}
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// used by DotStarSpiMethod/DotStarEsp32DmaSpiMethod if pins can be configured
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void Begin(int8_t sck, int8_t miso, int8_t mosi, int8_t ss)
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{
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_method.Initialize(sck, miso, mosi, ss);
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_initialize();
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}
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// used by DotStarEsp32DmaSpiMethod if pins can be configured - reordered and extended version supporting quad SPI
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void Begin(int8_t sck, int8_t dat0, int8_t dat1, int8_t dat2, int8_t dat3, int8_t ss)
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{
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_method.Initialize(sck, dat0, dat1, dat2, dat3, ss);
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_initialize();
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}
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// used by DotStarEsp32DmaSpiMethod if pins can be configured - reordered and extended version supporting oct SPI
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void Begin(int8_t sck, int8_t dat0, int8_t dat1, int8_t dat2, int8_t dat3, int8_t dat4, int8_t dat5, int8_t dat6, int8_t dat7, int8_t ss)
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{
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_method.Initialize(sck, dat0, dat1, dat2, dat3, dat4, dat5, dat6, dat7, ss);
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_initialize();
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}
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void SetFeatureSettings(const typename T_COLOR_FEATURE::SettingsObject& settings)
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{
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_featureSettings = settings;
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}
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void SetMethodSettings(const typename T_METHOD::SettingsObject& settings)
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{
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_method.applySettings(settings);
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}
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void Show()
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{
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_method.template Update<T_EXPOSED_COLOR_OBJECT, T_COLOR_FEATURE, LuminanceShader>(_pixels,
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_countPixels,
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_featureSettings,
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_shader);
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}
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inline bool CanShow() const
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{
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return _method.IsReadyToUpdate();
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}
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uint16_t PixelCount() const
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{
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return _countPixels;
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}
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void SetLuminance(typename T_EXPOSED_COLOR_OBJECT::ElementType luminance)
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{
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_shader.setLuminance(luminance);
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}
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typename T_EXPOSED_COLOR_OBJECT::ElementType GetLuminance() const
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{
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return _shader.getLuminance();
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}
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void SetPixelColor(uint16_t indexPixel, const T_EXPOSED_COLOR_OBJECT& color)
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{
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if (indexPixel < _countPixels)
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{
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_pixels[indexPixel] = color;
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}
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}
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T_EXPOSED_COLOR_OBJECT GetPixelColor(uint16_t indexPixel) const
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{
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if (indexPixel >= _countPixels)
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{
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return 0;
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}
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return _pixels[indexPixel];
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}
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void ClearTo(const T_EXPOSED_COLOR_OBJECT& color)
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{
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ClearTo(color, 0, _countPixels - 1);
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}
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void ClearTo(const T_EXPOSED_COLOR_OBJECT& color, uint16_t first, uint16_t last)
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{
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if (first < _countPixels &&
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last < _countPixels &&
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first <= last)
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{
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T_EXPOSED_COLOR_OBJECT* pixels = _pixels + last + 1;
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T_EXPOSED_COLOR_OBJECT* pixelsFirst = _pixels + first;
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while (pixelsFirst <= --pixels)
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{
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*pixels = color;
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}
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}
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}
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// TODO: Move other modification methods over
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protected:
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const uint16_t _countPixels;
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T_EXPOSED_COLOR_OBJECT* _pixels;
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T_METHOD _method;
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LuminanceShader _shader;
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typename T_COLOR_FEATURE::SettingsObject _featureSettings;
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void _initialize()
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{
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_pixels = new T_EXPOSED_COLOR_OBJECT[_countPixels];
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ClearTo(0);
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}
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};
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