Files
NeoPixelBus/src/internal/features/Lpd8806BrgFeature.h
T
Michael Miller f5bace5a1a refactor color features (#661)
* dotstars

* SevenSegment

* featured all moved

* cleanup
2023-03-13 14:17:39 -07:00

67 lines
2.2 KiB
C++

/*-------------------------------------------------------------------------
Lpd8806BrgFeature provides feature classes to describe color order and
color depth for NeoPixelBus template class when used with DotStar like chips
Written by Michael C. Miller.
I invest time and resources providing this open source code,
please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
-------------------------------------------------------------------------
This file is part of the Makuna/NeoPixelBus library.
NeoPixelBus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
NeoPixelBus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with NeoPixel. If not, see
<http://www.gnu.org/licenses/>.
-------------------------------------------------------------------------*/
#pragma once
class Lpd8806BrgFeature : public Neo3ByteElementsNoSettings
{
public:
static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color)
{
uint8_t* p = getPixelAddress(pPixels, indexPixel);
*p++ = (color.B >> 1) | 0x80;
*p++ = (color.R >> 1) | 0x80;
*p = (color.G >> 1) | 0x80;
}
static ColorObject retrievePixelColor(const uint8_t* pPixels, uint16_t indexPixel)
{
ColorObject color;
const uint8_t* p = getPixelAddress(pPixels, indexPixel);
color.B = (*p++) << 1;
color.R = (*p++) << 1;
color.G = (*p) << 1;
return color;
}
static ColorObject retrievePixelColor_P(PGM_VOID_P pPixels, uint16_t indexPixel)
{
ColorObject color;
const uint8_t* p = getPixelAddress((const uint8_t*)pPixels, indexPixel);
color.B = (pgm_read_byte(p++)) << 1;
color.R = (pgm_read_byte(p++)) << 1;
color.G = (pgm_read_byte(p)) << 1;
return color;
}
};