#ifndef RENDERABLEENTITY_H #define RENDERABLEENTITY_H #include #include #include class RenderableEntity : public Qt3DCore::QEntity { public: RenderableEntity(Qt3DCore::QNode *parent = 0); Qt3DRender::QMesh *mesh() const; Qt3DCore::QTransform *transform() const; private: Qt3DRender::QMesh *m_mesh; Qt3DCore::QTransform *m_transform; }; #endif // RENDERABLEENTITY_H