<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>TriggersDialog</class>
 <widget class="QDialog" name="TriggersDialog">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>622</width>
    <height>515</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Triggers</string>
  </property>
  <property name="windowIcon">
   <iconset resource="../resources_editor.qrc">
    <normaloff>:/qtgameengine/icons/trigger.png</normaloff>:/qtgameengine/icons/trigger.png</iconset>
  </property>
  <layout class="QHBoxLayout" name="horizontalLayout" stretch="0,1">
   <item>
    <layout class="QVBoxLayout" name="verticalLayout">
     <item>
      <widget class="QListView" name="listView">
       <property name="sizePolicy">
        <sizepolicy hsizetype="Ignored" vsizetype="Expanding">
         <horstretch>0</horstretch>
         <verstretch>0</verstretch>
        </sizepolicy>
       </property>
       <property name="toolTip">
        <string>List of all defined triggers. Click on a trigger to change it</string>
       </property>
      </widget>
     </item>
     <item>
      <layout class="QGridLayout" name="gridLayout">
       <item row="1" column="0">
        <widget class="QPushButton" name="pushButtonLoad">
         <property name="toolTip">
          <string>Load the collection of triggers from a file.</string>
         </property>
         <property name="text">
          <string>&amp;Load</string>
         </property>
         <property name="icon">
          <iconset resource="../resources_editor.qrc">
           <normaloff>:/qtgameengine/icons/open.png</normaloff>:/qtgameengine/icons/open.png</iconset>
         </property>
        </widget>
       </item>
       <item row="0" column="1">
        <widget class="QPushButton" name="pushButtonDelete">
         <property name="toolTip">
          <string>Delete the selected trigger. Make sure no object uses it!</string>
         </property>
         <property name="text">
          <string>&amp;Delete</string>
         </property>
         <property name="icon">
          <iconset resource="../resources_editor.qrc">
           <normaloff>:/qtgameengine/icons/delete.png</normaloff>:/qtgameengine/icons/delete.png</iconset>
         </property>
        </widget>
       </item>
       <item row="0" column="0">
        <widget class="QPushButton" name="pushButtonAdd">
         <property name="toolTip">
          <string>Add a trigger to the list</string>
         </property>
         <property name="text">
          <string>&amp;Add</string>
         </property>
         <property name="icon">
          <iconset resource="../resources_editor.qrc">
           <normaloff>:/qtgameengine/icons/add.png</normaloff>:/qtgameengine/icons/add.png</iconset>
         </property>
        </widget>
       </item>
       <item row="2" column="0">
        <widget class="QPushButton" name="pushButtonClear">
         <property name="toolTip">
          <string>Clear the complete list of triggers</string>
         </property>
         <property name="text">
          <string>&amp;Clear</string>
         </property>
         <property name="icon">
          <iconset resource="../resources_editor.qrc">
           <normaloff>:/qtgameengine/icons/new.png</normaloff>:/qtgameengine/icons/new.png</iconset>
         </property>
        </widget>
       </item>
       <item row="1" column="1">
        <widget class="QPushButton" name="pushButtonSave">
         <property name="toolTip">
          <string>Save the collection of triggers to a file</string>
         </property>
         <property name="text">
          <string>&amp;Save</string>
         </property>
         <property name="icon">
          <iconset resource="../resources_editor.qrc">
           <normaloff>:/qtgameengine/icons/save.png</normaloff>:/qtgameengine/icons/save.png</iconset>
         </property>
        </widget>
       </item>
      </layout>
     </item>
     <item>
      <widget class="QDialogButtonBox" name="buttonBox">
       <property name="standardButtons">
        <set>QDialogButtonBox::Ok</set>
       </property>
       <property name="centerButtons">
        <bool>true</bool>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <widget class="QGroupBox" name="groupBox">
     <property name="enabled">
      <bool>true</bool>
     </property>
     <layout class="QVBoxLayout" name="verticalLayout_2">
      <item>
       <widget class="QLabel" name="labelName">
        <property name="text">
         <string>Name:</string>
        </property>
        <property name="buddy">
         <cstring>lineEditName</cstring>
        </property>
       </widget>
      </item>
      <item>
       <widget class="QLineEdit" name="lineEditName">
        <property name="toolTip">
         <string>Type here a name for the trigger</string>
        </property>
       </widget>
      </item>
      <item>
       <widget class="QLabel" name="labelCondition">
        <property name="text">
         <string>Condition:</string>
        </property>
        <property name="buddy">
         <cstring>plainTextEdit</cstring>
        </property>
       </widget>
      </item>
      <item>
       <widget class="QPlainTextEdit" name="plainTextEdit">
        <property name="toolTip">
         <string>Type here the condition for the trigger</string>
        </property>
       </widget>
      </item>
      <item>
       <layout class="QHBoxLayout" name="horizontalLayout_2">
        <item>
         <spacer name="horizontalSpacer">
          <property name="orientation">
           <enum>Qt::Horizontal</enum>
          </property>
          <property name="sizeHint" stdset="0">
           <size>
            <width>40</width>
            <height>20</height>
           </size>
          </property>
         </spacer>
        </item>
        <item>
         <widget class="QPushButton" name="pushButtonUseCodeEditor">
          <property name="toolTip">
           <string>Use the code editor to edit the condition</string>
          </property>
          <property name="text">
           <string>&amp;Use code editor</string>
          </property>
         </widget>
        </item>
       </layout>
      </item>
      <item>
       <widget class="QLabel" name="labelMomentOfChecking">
        <property name="text">
         <string>Moment of checking:</string>
        </property>
       </widget>
      </item>
      <item>
       <layout class="QHBoxLayout" name="horizontalLayout_3">
        <item>
         <widget class="QRadioButton" name="radioButtonBegin">
          <property name="toolTip">
           <string>Event will be checked at the beginning of each step</string>
          </property>
          <property name="text">
           <string>Begin of step</string>
          </property>
         </widget>
        </item>
        <item>
         <widget class="QRadioButton" name="radioButtonMiddle">
          <property name="toolTip">
           <string>Event will be checked in the middle of each step (just before the step event)</string>
          </property>
          <property name="text">
           <string>Middle of step</string>
          </property>
         </widget>
        </item>
        <item>
         <widget class="QRadioButton" name="radioButtonEnd">
          <property name="toolTip">
           <string>Event will be checked at the end of each step</string>
          </property>
          <property name="text">
           <string>End of step</string>
          </property>
         </widget>
        </item>
       </layout>
      </item>
      <item>
       <widget class="QLabel" name="labelConstantName">
        <property name="text">
         <string>Constant name:</string>
        </property>
        <property name="buddy">
         <cstring>lineEditConstantName</cstring>
        </property>
       </widget>
      </item>
      <item>
       <widget class="QLineEdit" name="lineEditConstantName">
        <property name="toolTip">
         <string>When required you can provide a constant name that you can use in code to call the event</string>
        </property>
       </widget>
      </item>
     </layout>
    </widget>
   </item>
  </layout>
 </widget>
 <resources>
  <include location="../resources_editor.qrc"/>
 </resources>
 <connections>
  <connection>
   <sender>buttonBox</sender>
   <signal>accepted()</signal>
   <receiver>TriggersDialog</receiver>
   <slot>accept()</slot>
   <hints>
    <hint type="sourcelabel">
     <x>93</x>
     <y>492</y>
    </hint>
    <hint type="destinationlabel">
     <x>310</x>
     <y>257</y>
    </hint>
   </hints>
  </connection>
  <connection>
   <sender>buttonBox</sender>
   <signal>rejected()</signal>
   <receiver>TriggersDialog</receiver>
   <slot>reject()</slot>
   <hints>
    <hint type="sourcelabel">
     <x>93</x>
     <y>492</y>
    </hint>
    <hint type="destinationlabel">
     <x>310</x>
     <y>257</y>
    </hint>
   </hints>
  </connection>
 </connections>
</ui>
