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QtGameMaker/spritesmodel.h
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2022-01-09 21:07:41 +01:00
#pragma once
#include <QAbstractListModel>
class SpritesModel : public QAbstractListModel
{
Q_OBJECT
public:
explicit SpritesModel(QObject *parent = nullptr);
int rowCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role) const override;
};