Modernize API usage

This commit is contained in:
feedc0de committed 2025-11-23 11:11:23 +01:00
1 parent cbc2b4b320
commit 1978dbf52d
5 files changed
+13 -15

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@@ -42,7 +42,7 @@ BackgroundPropertiesDialog::BackgroundPropertiesDialog(Background &background, P
connect(m_ui->lineEditName, &QLineEdit::textChanged,
this, &BackgroundPropertiesDialog::changed);
connect(m_ui->checkBoxTileset, &QCheckBox::stateChanged,
connect(m_ui->checkBoxTileset, &QCheckBox::checkStateChanged,
this, &BackgroundPropertiesDialog::changed);
}
+1 -1
View File
@@ -688,7 +688,7 @@ void GameInformationDialog::textItalic()
void GameInformationDialog::textFamily(const QString &f)
{
QTextCharFormat fmt;
fmt.setFontFamily(f);
fmt.setFontFamilies({f});
mergeFormatOnWordOrSelection(fmt);
}
+6 -6
View File
@@ -70,21 +70,21 @@ SoundPropertiesDialog::SoundPropertiesDialog(Sound &sound, ProjectTreeModel &pro
this, &SoundPropertiesDialog::changed);
connect(m_ui->radioButtonMultimedia, &QRadioButton::toggled,
this, &SoundPropertiesDialog::changed);
connect(m_ui->checkBoxChorus, &QCheckBox::stateChanged,
connect(m_ui->checkBoxChorus, &QCheckBox::checkStateChanged,
this, &SoundPropertiesDialog::changed);
connect(m_ui->checkBoxFlanger, &QCheckBox::stateChanged,
connect(m_ui->checkBoxFlanger, &QCheckBox::checkStateChanged,
this, &SoundPropertiesDialog::changed);
connect(m_ui->checkBoxGargle, &QCheckBox::stateChanged,
connect(m_ui->checkBoxGargle, &QCheckBox::checkStateChanged,
this, &SoundPropertiesDialog::changed);
connect(m_ui->checkBoxEcho, &QCheckBox::stateChanged,
connect(m_ui->checkBoxEcho, &QCheckBox::checkStateChanged,
this, &SoundPropertiesDialog::changed);
connect(m_ui->checkBoxReverb, &QCheckBox::stateChanged,
connect(m_ui->checkBoxReverb, &QCheckBox::checkStateChanged,
this, &SoundPropertiesDialog::changed);
connect(m_ui->horizontalSliderVolume, &QSlider::valueChanged,
this, &SoundPropertiesDialog::changed);
connect(m_ui->horizontalSliderPan, &QSlider::valueChanged,
this, &SoundPropertiesDialog::changed);
connect(m_ui->checkBoxPreload, &QCheckBox::stateChanged,
connect(m_ui->checkBoxPreload, &QCheckBox::checkStateChanged,
this, &SoundPropertiesDialog::changed);
}
@@ -55,9 +55,9 @@ SpritePropertiesDialog::SpritePropertiesDialog(Sprite &sprite, ProjectTreeModel
this, &SpritePropertiesDialog::changed);
connect(m_ui->spinBoxOriginY, &QSpinBox::valueChanged,
this, &SpritePropertiesDialog::changed);
connect(m_ui->checkBoxPreciseCollisionChecking, &QCheckBox::stateChanged,
connect(m_ui->checkBoxPreciseCollisionChecking, &QCheckBox::checkStateChanged,
this, &SpritePropertiesDialog::changed);
connect(m_ui->checkBoxSeparateCollisionMasks, &QCheckBox::stateChanged,
connect(m_ui->checkBoxSeparateCollisionMasks, &QCheckBox::checkStateChanged,
this, &SpritePropertiesDialog::changed);
}