Implemented object selection widgets in action dialogs

This commit is contained in:
2024-01-14 15:31:47 +01:00
parent 4046a5c044
commit 97a9da4030
41 changed files with 1283 additions and 228 deletions
@@ -54,6 +54,8 @@ QVariant ActionsContainerModel::data(const QModelIndex &index, int role) const
return tr("Set the horizontal speed");
else if (std::holds_alternative<SpeedVerticalAction>(action))
return tr("Set the vertical speed");
else if (std::holds_alternative<SetGravityAction>(action))
return tr("Set the gravity");
else if (std::holds_alternative<ExecuteCodeAction>(action))
return tr("Execute a piece of code");
else
@@ -72,6 +74,8 @@ QVariant ActionsContainerModel::data(const QModelIndex &index, int role) const
return QIcon{":/qtgameengine/icons/action-speed-horizontal.png"};
else if (std::holds_alternative<SpeedVerticalAction>(action))
return QIcon{":/qtgameengine/icons/action-speed-vertical.png"};
else if (std::holds_alternative<SetGravityAction>(action))
return QIcon{":/qtgameengine/icons/action-set-gravity.png"};
else if (std::holds_alternative<ExecuteCodeAction>(action))
return QIcon{":/qtgameengine/icons/action-execute-code.png"};
else