Huge cleanups and added open gl window
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#include "roompropertiesdialog.h"
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#include "ui_roompropertiesdialog.h"
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RoomPropertiesDialog::RoomPropertiesDialog(Room &room, ProjectTreeModel &projectModel, QWidget *parent) :
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QDialog{parent},
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m_ui{std::make_unique<Ui::RoomPropertiesDialog>()}
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{
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Q_UNUSED(room)
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Q_UNUSED(projectModel)
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m_ui->setupUi(this);
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}
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RoomPropertiesDialog::~RoomPropertiesDialog() = default;
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