#include "gameinformationdialog.h" #include "ui_gameinformationdialog.h" GameInformationDialog::GameInformationDialog(QWidget *parent) : QDialog{parent}, m_ui{std::make_unique()} { m_ui->setupUi(this); #ifdef Q_OS_LINUX setWindowFlags((windowFlags() & ~Qt::Dialog) | Qt::Window); #endif setWindowFlag(Qt::WindowMinimizeButtonHint); setWindowFlag(Qt::WindowMaximizeButtonHint); setWindowFlag(Qt::WindowCloseButtonHint); } GameInformationDialog::~GameInformationDialog() = default;