TriggersDialog
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Triggers
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0
List of all defined triggers. Click on a trigger to change it
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Load the collection of triggers from a file.
&Load
:/qtgameengine/icons/open.png:/qtgameengine/icons/open.png
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Delete the selected trigger. Make sure no object uses it!
&Delete
:/qtgameengine/icons/delete.png:/qtgameengine/icons/delete.png
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Add a trigger to the list
&Add
:/qtgameengine/icons/add.png:/qtgameengine/icons/add.png
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Clear the complete list of triggers
&Clear
:/qtgameengine/icons/new.png:/qtgameengine/icons/new.png
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Save the collection of triggers to a file
&Save
:/qtgameengine/icons/save.png:/qtgameengine/icons/save.png
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QDialogButtonBox::Ok
true
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true
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Name:
lineEditName
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Type here a name for the trigger
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Condition:
plainTextEdit
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Type here the condition for the trigger
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Qt::Horizontal
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20
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Use the code editor to edit the condition
&Use code editor
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Moment of checking:
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Event will be checked at the beginning of each step
Begin of step
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Event will be checked in the middle of each step (just before the step event)
Middle of step
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Event will be checked at the end of each step
End of step
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Constant name:
lineEditConstantName
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When required you can provide a constant name that you can use in code to call the event
buttonBox
accepted()
TriggersDialog
accept()
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buttonBox
rejected()
TriggersDialog
reject()
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492
310
257