#include "globalgamesettingsdialog.h" #include "ui_globalgamesettingsdialog.h" #include GlobalGameSettingsDialog::GlobalGameSettingsDialog(QWidget *parent) : QDialog{parent}, m_ui{std::make_unique()} { m_ui->setupUi(this); setWindowFlags(windowFlags() & ~Qt::Dialog | Qt::Window | Qt::WindowMinimizeButtonHint | Qt::WindowMaximizeButtonHint | Qt::WindowCloseButtonHint); if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Ok)) button->setIcon(QIcon{":/qtgameengine/icons/ok.png"}); if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Cancel)) button->setIcon(QIcon{":/qtgameengine/icons/delete.png"}); } GlobalGameSettingsDialog::~GlobalGameSettingsDialog() = default;