#include "createspritedialog.h" #include "ui_createspritedialog.h" #include #include #include "editorguiutils.h" CreateSpriteDialog::CreateSpriteDialog(QWidget *parent) : QDialog{parent}, m_ui{std::make_unique()} { m_ui->setupUi(this); #ifdef Q_OS_LINUX setWindowFlags((windowFlags() & ~Qt::Dialog) | Qt::Window); #endif setWindowFlag(Qt::WindowCloseButtonHint); improveButtonBox(m_ui->buttonBox); } CreateSpriteDialog::CreateSpriteDialog(const QSize &size, QWidget *parent) : CreateSpriteDialog{parent} { m_ui->spinBoxWidth->setValue(size.width()); m_ui->spinBoxHeight->setValue(size.height()); } CreateSpriteDialog::~CreateSpriteDialog() = default; QSize CreateSpriteDialog::spriteSize() const { return QSize{m_ui->spinBoxWidth->value(), m_ui->spinBoxHeight->value()}; } void CreateSpriteDialog::accept() { const auto size = spriteSize(); if (size.width() < 1) { QMessageBox::warning(this, tr("Zero width not possible!"), tr("Zero width not possible!")); return; } if (size.height() < 1) { QMessageBox::warning(this, tr("Zero height not possible!"), tr("Zero height not possible!")); return; } QDialog::accept(); }