#pragma once #include #include namespace Ui { class UserDefinedConstantsDialog; } struct ProjectContainer; class ConstantsModel; class UserDefinedConstantsDialog : public QDialog { Q_OBJECT public: explicit UserDefinedConstantsDialog(ProjectContainer &project, QWidget *parent = nullptr); ~UserDefinedConstantsDialog(); private slots: void insertConstant(); void addConstant(); void deleteConstant(); void clearConstants(); void moveConstantUp(); void moveConstantDown(); void sortConstants(); void loadConstant(); void saveConstant(); private: const std::unique_ptr m_ui; ProjectContainer &m_project; const std::unique_ptr m_model; };