Files
QtGameMaker/dialogs/spritepropertiesdialog.cpp
T
2022-01-09 21:07:41 +01:00

176 lines
5.5 KiB
C++

#include "spritepropertiesdialog.h"
#include "ui_spritepropertiesdialog.h"
#include <QFileDialog>
#include <QDebug>
#include <QMessageBox>
#include "projectcontainer.h"
#include "editspritedialog.h"
SpritePropertiesDialog::SpritePropertiesDialog(Sprite &sprite, QWidget *parent) :
QDialog{parent},
m_ui{std::make_unique<Ui::SpritePropertiesDialog>()},
m_sprite{sprite}
{
m_ui->setupUi(this);
setWindowTitle(tr("Sprite Properties: %0").arg(m_sprite.name));
m_ui->lineEditName->setText(m_sprite.name);
m_ui->labelWidth->setText(tr("Width: %0").arg(m_sprite.pixmaps.empty() ? tr("n/a") : QString::number(m_sprite.pixmaps.front().width())));
m_ui->labelHeight->setText(tr("Height: %0").arg(m_sprite.pixmaps.empty() ? tr("n/a") : QString::number(m_sprite.pixmaps.front().height())));
m_ui->labelSubimages->setText(tr("Number of subimages: %0").arg(m_sprite.pixmaps.size()));
m_ui->spinBoxOriginX->setValue(m_sprite.origin.x);
m_ui->spinBoxOriginY->setValue(m_sprite.origin.y);
m_ui->checkBoxPreciseCollisionChecking->setChecked(m_sprite.preciseCollisionChecking);
m_ui->checkBoxSeparateCollisionMasks->setChecked(m_sprite.separateCollisionMasks);
m_ui->labelPreview->setPixmap(m_sprite.pixmaps.empty() ? QPixmap{} : m_sprite.pixmaps.front());
connect(m_ui->pushButtonLoad, &QAbstractButton::pressed,
this, &SpritePropertiesDialog::loadSprite);
connect(m_ui->pushButtonSave, &QAbstractButton::pressed,
this, &SpritePropertiesDialog::saveSprite);
connect(m_ui->pushButtonEdit, &QAbstractButton::pressed,
this, &SpritePropertiesDialog::editSprite);
connect(m_ui->pushButtonCenterOrigin, &QAbstractButton::pressed,
this, &SpritePropertiesDialog::centerOrigin);
connect(m_ui->lineEditName, &QLineEdit::textChanged,
this, &SpritePropertiesDialog::changed);
connect(m_ui->spinBoxOriginX, &QSpinBox::valueChanged,
this, &SpritePropertiesDialog::changed);
connect(m_ui->spinBoxOriginY, &QSpinBox::valueChanged,
this, &SpritePropertiesDialog::changed);
connect(m_ui->checkBoxPreciseCollisionChecking, &QCheckBox::stateChanged,
this, &SpritePropertiesDialog::changed);
connect(m_ui->checkBoxSeparateCollisionMasks, &QCheckBox::stateChanged,
this, &SpritePropertiesDialog::changed);
}
SpritePropertiesDialog::~SpritePropertiesDialog() = default;
void SpritePropertiesDialog::accept()
{
if (m_sprite.name != m_ui->lineEditName->text())
{
QMessageBox::critical(this, tr("Not implemented"), tr("Changing the name is not yet implemented!"));
return;
}
if (m_newPixmaps)
m_sprite.pixmaps = *m_newPixmaps;
m_sprite.origin.x = m_ui->spinBoxOriginX->value();
m_sprite.origin.y = m_ui->spinBoxOriginY->value();
m_sprite.preciseCollisionChecking = m_ui->checkBoxPreciseCollisionChecking->isChecked();
m_sprite.separateCollisionMasks = m_ui->checkBoxSeparateCollisionMasks->isChecked();
QDialog::accept();
}
void SpritePropertiesDialog::reject()
{
if (!m_unsavedChanges)
{
QDialog::reject();
return;
}
const auto result = QMessageBox::warning(
this,
tr("The Sprite has been modified."),
tr("Do you want to save your changes?"),
QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel,
QMessageBox::Save
);
switch (result)
{
case QMessageBox::Save:
accept();
return;
case QMessageBox::Discard:
QDialog::reject();
return;
case QMessageBox::Cancel:
return;
default:
qWarning() << "unexpected dialog result" << result;
}
}
void SpritePropertiesDialog::loadSprite()
{
const auto path = QFileDialog::getOpenFileName(this, tr("Open a Sprite Image..."), {}, tr("BMP Files (*.bmp), PNG Files (*png)"));
if (path.isEmpty())
return;
QPixmap pixmap;
if (!pixmap.load(path))
{
QMessageBox::warning(this, tr("Could not load sprite!"), tr("Could not load sprite!"));
return;
}
m_ui->labelPreview->setPixmap(pixmap);
m_newPixmaps = std::vector<QPixmap>{ std::move(pixmap) };
m_unsavedChanges = true;
updateTitle();
}
void SpritePropertiesDialog::saveSprite()
{
const auto &pixmaps = m_newPixmaps ? *m_newPixmaps : m_sprite.pixmaps;
if (pixmaps.empty())
{
QMessageBox::warning(this, tr("No sprites available to save!"), tr("No sprites available to save!"));
return;
}
const auto path = QFileDialog::getSaveFileName(this, tr("Save a Sprite Image..."), m_sprite.name + ".png", tr("PNG Files (*.png)"));
if (path.isEmpty())
return;
if (!pixmaps.front().save(path))
{
QMessageBox::warning(this, tr("Could not save sprite!"), tr("Could not save sprite!"));
return;
}
}
void SpritePropertiesDialog::editSprite()
{
EditSpriteDialog{m_sprite}.exec();
}
void SpritePropertiesDialog::centerOrigin()
{
if (m_sprite.pixmaps.empty())
{
qDebug() << "unexpected empty pixmaps";
return;
}
m_ui->spinBoxOriginX->setValue(m_sprite.pixmaps.front().width() / 2);
m_ui->spinBoxOriginY->setValue(m_sprite.pixmaps.front().height() / 2);
}
void SpritePropertiesDialog::changed()
{
if (!m_unsavedChanges)
{
m_unsavedChanges = true;
updateTitle();
}
}
void SpritePropertiesDialog::updateTitle()
{
setWindowTitle(tr("Sprite Properties: %0%1")
.arg(m_sprite.name)
.arg(m_unsavedChanges ? tr("*") : QString{})
);
}