Files
QtGameMaker/dialogs/editspritedialog.cpp
T
2022-01-09 06:42:13 +01:00

23 lines
652 B
C++

#include "editspritedialog.h"
#include "ui_editspritedialog.h"
#include "projectcontainer.h"
EditSpriteDialog::EditSpriteDialog(Sprite &sprite, QWidget *parent) :
QDialog{parent},
m_ui{std::make_unique<Ui::EditSpriteDialog>()},
m_sprite{sprite}
{
m_ui->setupUi(this);
setWindowFlags(windowFlags()
& ~Qt::Dialog
| Qt::Window
| Qt::WindowMinimizeButtonHint
| Qt::WindowMaximizeButtonHint
| Qt::WindowCloseButtonHint);
setWindowTitle(tr("Sprite editor - %0").arg(m_sprite.name));
}
EditSpriteDialog::~EditSpriteDialog() = default;