Files
QtGameMaker/src/closeeventfilter.h
T

18 lines
263 B
C++

#pragma once
#include <QObject>
class CloseEventFilter : public QObject
{
Q_OBJECT
public:
CloseEventFilter(QObject *parent = nullptr);
signals:
void closeEventReceived();
protected:
bool eventFilter(QObject *obj, QEvent *event) override;
};