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QtGameMaker/src/editor/dialogs/actions/executecodedialog.h
T
2024-01-11 22:27:02 +01:00

24 lines
471 B
C++

#pragma once
#include "dialogs/codeeditordialog.h"
class QRadioButton;
struct ExecuteCodeAction;
class ExecuteCodeDialog : public CodeEditorDialog
{
Q_OBJECT
public:
explicit ExecuteCodeDialog(ExecuteCodeAction &action, QWidget *parent = nullptr);
void accept() override;
private:
ExecuteCodeAction &m_action;
QRadioButton * const m_radioButtonSelf;
QRadioButton * const m_radioButtonOther;
QRadioButton * const m_radioButtonObject;
};