Files
QtGameMaker/src/editor/dialogs/scriptpropertiesdialog.h
T

26 lines
492 B
C++

#include "codeeditordialog.h"
class QLineEdit;
struct Script;
class ProjectTreeModel;
class MainWindow;
class ScriptPropertiesDialog : public CodeEditorDialog
{
Q_OBJECT
public:
ScriptPropertiesDialog(Script &script, ProjectTreeModel &projectModel, MainWindow &mainWindow);
void accept() override;
private slots:
void scriptNameChanged(const Script &script);
private:
Script &m_script;
ProjectTreeModel &m_projectModel;
QLineEdit * const m_lineEditName;
};