30 lines
497 B
C++
30 lines
497 B
C++
#pragma once
|
|
|
|
#include <QDialog>
|
|
|
|
#include <memory>
|
|
|
|
namespace Ui { class GlobalGameSettingsDialog; }
|
|
|
|
class GlobalGameSettingsDialog : public QDialog
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
explicit GlobalGameSettingsDialog(QWidget *parent = nullptr);
|
|
~GlobalGameSettingsDialog();
|
|
|
|
void accept() override;
|
|
void reject() override;
|
|
|
|
private slots:
|
|
void changed();
|
|
|
|
private:
|
|
void updateTitle();
|
|
|
|
const std::unique_ptr<Ui::GlobalGameSettingsDialog> m_ui;
|
|
|
|
bool m_unsavedChanges{};
|
|
};
|