Files
QtGameMaker/dialogs/globalgamesettingsdialog.h
T

30 lines
497 B
C++

#pragma once
#include <QDialog>
#include <memory>
namespace Ui { class GlobalGameSettingsDialog; }
class GlobalGameSettingsDialog : public QDialog
{
Q_OBJECT
public:
explicit GlobalGameSettingsDialog(QWidget *parent = nullptr);
~GlobalGameSettingsDialog();
void accept() override;
void reject() override;
private slots:
void changed();
private:
void updateTitle();
const std::unique_ptr<Ui::GlobalGameSettingsDialog> m_ui;
bool m_unsavedChanges{};
};