Files
QtGameMaker/dialogs/includedfilesdialog.cpp
T

24 lines
798 B
C++

#include "includedfilesdialog.h"
#include "ui_includedfilesdialog.h"
#include "projectcontainer.h"
#include "models/includedfilesmodel.h"
IncludedFilesDialog::IncludedFilesDialog(ProjectContainer &project, QWidget *parent) :
QDialog{parent},
m_ui{std::make_unique<Ui::IncludedFilesDialog>()},
m_project{project},
m_model{std::make_unique<IncludedFilesModel>(m_project, this)}
{
m_ui->setupUi(this);
if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Ok))
button->setIcon(QIcon{":/qtgameengine/icons/ok.png"});
if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Cancel))
button->setIcon(QIcon{":/qtgameengine/icons/delete.png"});
m_ui->listView->setModel(m_model.get());
}
IncludedFilesDialog::~IncludedFilesDialog() = default;