Files
QtGameMaker/dialogs/triggerconditiondialog.cpp
T

13 lines
394 B
C++

#include "triggerconditiondialog.h"
TriggerConditionDialog::TriggerConditionDialog(QWidget *parent) :
CodeEditorDialog{tr("Trigger condition"), parent}
{
#ifdef Q_OS_LINUX
setWindowFlags((windowFlags() & ~Qt::Dialog) | Qt::Window);
#endif
setWindowFlag(Qt::WindowMinimizeButtonHint);
setWindowFlag(Qt::WindowMaximizeButtonHint);
setWindowFlag(Qt::WindowCloseButtonHint);
}