Files
QtGameMaker/dialogs/triggersdialog.ui
T

286 lines
8.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>TriggersDialog</class>
<widget class="QDialog" name="TriggersDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>622</width>
<height>515</height>
</rect>
</property>
<property name="windowTitle">
<string>Triggers</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout" stretch="0,1">
<item>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QListView" name="listView">
<property name="sizePolicy">
<sizepolicy hsizetype="Ignored" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>List of all defined triggers. Click on a trigger to change it</string>
</property>
</widget>
</item>
<item>
<layout class="QGridLayout" name="gridLayout">
<item row="1" column="0">
<widget class="QPushButton" name="pushButtonLoad">
<property name="toolTip">
<string>Load the collection of triggers from a file.</string>
</property>
<property name="text">
<string>&amp;Load</string>
</property>
<property name="icon">
<iconset resource="../resources.qrc">
<normaloff>:/qtgameengine/icons/open.png</normaloff>:/qtgameengine/icons/open.png</iconset>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QPushButton" name="pushButtonDelete">
<property name="toolTip">
<string>Delete the selected trigger. Make sure no object uses it!</string>
</property>
<property name="text">
<string>&amp;Delete</string>
</property>
<property name="icon">
<iconset resource="../resources.qrc">
<normaloff>:/qtgameengine/icons/delete.png</normaloff>:/qtgameengine/icons/delete.png</iconset>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QPushButton" name="pushButtonAdd">
<property name="toolTip">
<string>Add a trigger to the list</string>
</property>
<property name="text">
<string>&amp;Add</string>
</property>
<property name="icon">
<iconset resource="../resources.qrc">
<normaloff>:/qtgameengine/icons/add.png</normaloff>:/qtgameengine/icons/add.png</iconset>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QPushButton" name="pushButtonClear">
<property name="toolTip">
<string>Clear the complete list of triggers</string>
</property>
<property name="text">
<string>&amp;Clear</string>
</property>
<property name="icon">
<iconset resource="../resources.qrc">
<normaloff>:/qtgameengine/icons/new.png</normaloff>:/qtgameengine/icons/new.png</iconset>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QPushButton" name="pushButtonSave">
<property name="toolTip">
<string>Save the collection of triggers to a file</string>
</property>
<property name="text">
<string>&amp;Save</string>
</property>
<property name="icon">
<iconset resource="../resources.qrc">
<normaloff>:/qtgameengine/icons/save.png</normaloff>:/qtgameengine/icons/save.png</iconset>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Ok</set>
</property>
<property name="centerButtons">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QGroupBox" name="groupBox">
<property name="enabled">
<bool>true</bool>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QLabel" name="labelName">
<property name="text">
<string>Name:</string>
</property>
<property name="buddy">
<cstring>lineEditName</cstring>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="lineEditName">
<property name="toolTip">
<string>Type here a name for the trigger</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="labelCondition">
<property name="text">
<string>Condition:</string>
</property>
<property name="buddy">
<cstring>plainTextEdit</cstring>
</property>
</widget>
</item>
<item>
<widget class="QPlainTextEdit" name="plainTextEdit">
<property name="toolTip">
<string>Type here the condition for the trigger</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButtonUseCodeEditor">
<property name="toolTip">
<string>Use the code editor to edit the condition</string>
</property>
<property name="text">
<string>&amp;Use code editor</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="labelMomentOfChecking">
<property name="text">
<string>Moment of checking:</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QRadioButton" name="radioButtonBegin">
<property name="toolTip">
<string>Event will be checked at the beginning of each step</string>
</property>
<property name="text">
<string>Begin of step</string>
</property>
</widget>
</item>
<item>
<widget class="QRadioButton" name="radioButtonMiddle">
<property name="toolTip">
<string>Event will be checked in the middle of each step (just before the step event)</string>
</property>
<property name="text">
<string>Middle of step</string>
</property>
</widget>
</item>
<item>
<widget class="QRadioButton" name="radioButtonEnd">
<property name="toolTip">
<string>Event will be checked at the end of each step</string>
</property>
<property name="text">
<string>End of step</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="labelConstantName">
<property name="text">
<string>Constant name:</string>
</property>
<property name="buddy">
<cstring>lineEditConstantName</cstring>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="lineEditConstantName">
<property name="toolTip">
<string>When required you can provide a constant name that you can use in code to call the event</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<resources>
<include location="../resources.qrc"/>
</resources>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>TriggersDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>93</x>
<y>492</y>
</hint>
<hint type="destinationlabel">
<x>310</x>
<y>257</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>TriggersDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>93</x>
<y>492</y>
</hint>
<hint type="destinationlabel">
<x>310</x>
<y>257</y>
</hint>
</hints>
</connection>
</connections>
</ui>