50 lines
1.7 KiB
HTML
50 lines
1.7 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<title>The Game Maker Language (GML)</title>
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<link href="style.css" rel="stylesheet" type="text/css">
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</head>
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<body background="images/back.gif">
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<!--START-->
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<h1>The Game Maker Language (GML)</h1>
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<i>Game Maker</i> contains a built-in programming language.
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This programming language gives you much more flexibility
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and control than the standard actions. This language we
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will refer to as GML (the <i>Game Maker</i> Language).
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In this section we describe the language GML and we give
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an overview of all the (close to 1000) functions and
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variables available to control all aspects of your game.
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<!--HELPONLY-->
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<P>
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Information on GML can be found in the following pages:
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<p>
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<blockquote>
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<a href="401_00_language.html">Language overview</a><br>
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<a href="402_00_computing.html">Computing things</a><br>
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<a href="403_00_gameplay.html">Game play</a><br>
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<a href="404_00_interaction.html">User interaction</a><br>
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<a href="405_00_graphics.html">Game graphics</a><br>
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<a href="406_00_sound.html">Sound and music</a><br>
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<a href="407_00_splash.html">Splash screens, highscores and other pop-ups</a><br>
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<a href="408_00_resources.html">Resources</a><br>
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<a href="409_00_changing.html">Changing resources</a><br>
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<a href="410_00_files.html">Files, registry, and executing programs</a><br>
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<a href="411_00_datastructures.html">Data structures</a><br>
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<a href="412_00_particles.html">Creating particles</a><br>
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<a href="413_00_multiplayer.html">Multiplayer games</a><br>
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<a href="414_00_dlls.html">Using DLL's</a><br>
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<a href="415_00_d3d.html">3D Graphics</a><br>
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</blockquote>
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<!--ENDHELPONLY-->
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<!--END-->
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</body>
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</html> |