45 lines
1.2 KiB
HTML
45 lines
1.2 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<title>Players</title>
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<link href="style.css" rel="stylesheet" type="text/css">
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</head>
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<body background="images/back.gif">
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<!--START-->
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<h3>Players</h3>
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Each instance of the game that joins a session is a player.
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As indicated above, players have names. There are three routines
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that deal with players.
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<p>
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<blockquote>
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<tt><b>mplay_player_find()</b></tt>
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searches for all players in the current session and returns
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the number of players found.<br>
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<tt><b>mplay_player_name(numb)</b></tt>
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returns the name of player number numb (0 is the first player,
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which is always yourself). This routine can only be called after
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calling the previous routine.<br>
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<tt><b>mplay_player_id(numb)</b></tt>
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returns the unique id of player number numb (0 is the first player,
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which is always yourself). This routine can only be called after
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calling the first routine. This id is used in sending and receiving
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messages to and from individual players.<br>
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</blockquote>
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<!--END-->
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</body>
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</html>
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<!-- KEYWORDS
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players
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mplay_player_find()
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mplay_player_name()
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mplay_player_id()
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--> |