Files
QtGameMaker/dialogs/scriptpropertiesdialog.cpp

159 lines
4.0 KiB
C++

#include "scriptpropertiesdialog.h"
#include "ui_scriptpropertiesdialog.h"
#include <QDebug>
#include <QFont>
#include <QLineEdit>
#include <QLabel>
#include <QTextBlock>
#include <QMessageBox>
#include "projectcontainer.h"
#include "jshighlighter.h"
ScriptPropertiesDialog::ScriptPropertiesDialog(Script &script, QWidget *parent) :
QDialog{parent},
m_ui{std::make_unique<Ui::ScriptPropertiesDialog>()},
m_script{script},
m_lineEditName{new QLineEdit{this}},
m_labelPosition{new QLabel{this}}
{
m_ui->setupUi(this);
setWindowTitle(tr("Script Properties: %0").arg(m_script.name));
{
auto label = new QLabel{tr("Name:"), this};
label->setBuddy(m_lineEditName);
m_ui->toolBar->addWidget(label);
}
m_lineEditName->setMaximumWidth(100);
m_ui->toolBar->addWidget(m_lineEditName);
m_labelPosition->setFrameStyle(QFrame::Sunken);
m_ui->statusbar->addWidget(m_labelPosition);
{
QFont font;
font.setFamily("Consolas");
font.setFixedPitch(true);
font.setPointSize(10);
m_ui->codeEdit->setFont(font);
}
new JSHighlighter{m_ui->codeEdit->document()};
m_lineEditName->setText(m_script.name);
m_ui->codeEdit->setPlainText(m_script.script);
updatePosition();
connect(m_ui->actionLoad, &QAction::triggered,
this, &ScriptPropertiesDialog::load);
connect(m_ui->actionSave, &QAction::triggered,
this, &ScriptPropertiesDialog::save);
connect(m_ui->actionPrint, &QAction::triggered,
this, &ScriptPropertiesDialog::print);
connect(m_lineEditName, &QLineEdit::textChanged,
this, &ScriptPropertiesDialog::changed);
connect(m_ui->codeEdit, &QPlainTextEdit::textChanged,
this, &ScriptPropertiesDialog::changed);
connect(m_ui->codeEdit, &QPlainTextEdit::textChanged,
this, &ScriptPropertiesDialog::updatePosition);
connect(m_ui->codeEdit, &QPlainTextEdit::cursorPositionChanged,
this, &ScriptPropertiesDialog::updatePosition);
}
ScriptPropertiesDialog::~ScriptPropertiesDialog() = default;
void ScriptPropertiesDialog::accept()
{
if (m_script.name != m_lineEditName->text())
{
QMessageBox::critical(this, tr("Not implemented"), tr("Changing the name is not yet implemented!"));
return;
}
m_script.script = m_ui->codeEdit->toPlainText();
QDialog::accept();
}
void ScriptPropertiesDialog::reject()
{
if (!m_unsavedChanges)
{
QDialog::reject();
return;
}
const auto result = QMessageBox::warning(
this,
tr("The Script has been modified."),
tr("Do you want to save your changes?"),
QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel,
QMessageBox::Save
);
switch (result)
{
case QMessageBox::Save:
accept();
return;
case QMessageBox::Discard:
QDialog::reject();
return;
case QMessageBox::Cancel:
return;
default:
qWarning() << "unexpected dialog result" << result;
}
}
void ScriptPropertiesDialog::changed()
{
if (!m_unsavedChanges)
{
setWindowTitle(tr("Script Properties: %0*").arg(m_script.name));
m_unsavedChanges = true;
}
}
void ScriptPropertiesDialog::load()
{
}
void ScriptPropertiesDialog::save()
{
}
void ScriptPropertiesDialog::print()
{
}
void ScriptPropertiesDialog::updatePosition()
{
auto cursor = m_ui->codeEdit->textCursor();
auto position = cursor.position();
cursor.movePosition(QTextCursor::StartOfLine);
position -= cursor.position() - 1;
int lines = 1;
while (cursor.positionInBlock() > 0)
{
cursor.movePosition(QTextCursor::Up);
//lines++;
}
QTextBlock block = cursor.block().previous();
while (block.isValid())
{
lines += 1; //block.lineCount();
block = block.previous();
}
m_labelPosition->setText(tr("%0/%1: %2").arg(lines).arg(m_ui->codeEdit->blockCount()).arg(position));
}