34 lines
1006 B
C++
34 lines
1006 B
C++
#include "triggersdialog.h"
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#include "ui_triggersdialog.h"
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#include "projectcontainer.h"
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#include "triggersmodel.h"
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#include "triggerconditiondialog.h"
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TriggersDialog::TriggersDialog(ProjectContainer &project, QWidget *parent) :
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QDialog{parent},
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m_ui{std::make_unique<Ui::TriggersDialog>()},
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m_project{project},
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m_model{std::make_unique<TriggersModel>(project, this)}
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{
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m_ui->setupUi(this);
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if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Ok))
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button->setIcon(QIcon{":/qtgameengine/icons/ok.png"});
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if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Cancel))
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button->setIcon(QIcon{":/qtgameengine/icons/delete.png"});
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m_ui->listView->setModel(m_model.get());
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connect(m_ui->pushButtonUseCodeEditor, &QAbstractButton::pressed,
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this, &TriggersDialog::openCodeEditor);
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}
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TriggersDialog::~TriggersDialog() = default;
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void TriggersDialog::openCodeEditor()
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{
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TriggerConditionDialog dialog{this};
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dialog.exec();
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}
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