Files
QtGameMaker/src/editor/dialogs/userdefinedconstantsdialog.cpp
T

91 lines
3.2 KiB
C++

#include "userdefinedconstantsdialog.h"
#include "ui_userdefinedconstantsdialog.h"
#include <QDebug>
#include <QMessageBox>
#include "projectcontainer.h"
#include "models/constantsmodel.h"
UserDefinedConstantsDialog::UserDefinedConstantsDialog(ProjectContainer &project, QWidget *parent) :
QDialog{parent},
m_ui{std::make_unique<Ui::UserDefinedConstantsDialog>()},
m_project{project},
m_model{std::make_unique<ConstantsModel>(m_project, this)}
{
m_ui->setupUi(this);
if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Ok))
button->setIcon(QIcon{":/qtgameengine/icons/ok.png"});
if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Cancel))
button->setIcon(QIcon{":/qtgameengine/icons/delete.png"});
m_ui->treeView->setModel(m_model.get());
connect(m_ui->pushButtonInsert, &QAbstractButton::clicked,
this, &UserDefinedConstantsDialog::insertConstant);
connect(m_ui->pushButtonAdd, &QAbstractButton::clicked,
this, &UserDefinedConstantsDialog::addConstant);
connect(m_ui->pushButtonDelete, &QAbstractButton::clicked,
this, &UserDefinedConstantsDialog::deleteConstant);
connect(m_ui->pushButtonClear, &QAbstractButton::clicked,
this, &UserDefinedConstantsDialog::clearConstants);
connect(m_ui->pushButtonUp, &QAbstractButton::clicked,
this, &UserDefinedConstantsDialog::moveConstantUp);
connect(m_ui->pushButtonDown, &QAbstractButton::clicked,
this, &UserDefinedConstantsDialog::moveConstantDown);
connect(m_ui->pushButtonSort, &QAbstractButton::clicked,
this, &UserDefinedConstantsDialog::sortConstants);
connect(m_ui->pushButtonLoad, &QAbstractButton::clicked,
this, &UserDefinedConstantsDialog::loadConstant);
connect(m_ui->pushButtonSave, &QAbstractButton::clicked,
this, &UserDefinedConstantsDialog::saveConstant);
}
UserDefinedConstantsDialog::~UserDefinedConstantsDialog() = default;
void UserDefinedConstantsDialog::insertConstant()
{
QMessageBox::warning(this, tr("Not yet implemented"), tr("Not yet implemented"));
}
void UserDefinedConstantsDialog::addConstant()
{
QMessageBox::warning(this, tr("Not yet implemented"), tr("Not yet implemented"));
}
void UserDefinedConstantsDialog::deleteConstant()
{
QMessageBox::warning(this, tr("Not yet implemented"), tr("Not yet implemented"));
}
void UserDefinedConstantsDialog::clearConstants()
{
QMessageBox::warning(this, tr("Not yet implemented"), tr("Not yet implemented"));
}
void UserDefinedConstantsDialog::moveConstantUp()
{
QMessageBox::warning(this, tr("Not yet implemented"), tr("Not yet implemented"));
}
void UserDefinedConstantsDialog::moveConstantDown()
{
QMessageBox::warning(this, tr("Not yet implemented"), tr("Not yet implemented"));
}
void UserDefinedConstantsDialog::sortConstants()
{
QMessageBox::warning(this, tr("Not yet implemented"), tr("Not yet implemented"));
}
void UserDefinedConstantsDialog::loadConstant()
{
QMessageBox::warning(this, tr("Not yet implemented"), tr("Not yet implemented"));
}
void UserDefinedConstantsDialog::saveConstant()
{
QMessageBox::warning(this, tr("Not yet implemented"), tr("Not yet implemented"));
}