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SparkleLibrary/Animation/Events.cs
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2017-02-04 13:48:07 +01:00
/*
* Events - All events triggerable by an animation
*
* Author: Phillip Piper
* Date: 8/02/2010 17:35
*
* Change log:
* 2010-02-08 JPP - Initial version
*
* To do:
*
* Copyright (C) 2010 Phillip Piper
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* If you wish to use this code in a closed source application, please contact phillip_piper@bigfoot.com.
*/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.ComponentModel;
using System.Windows.Forms;
namespace BrightIdeasSoftware
{
public class StartAnimationEventArgs : EventArgs
{
}
public class TickEventArgs : EventArgs
{
/// <summary>
/// Gets or sets if the tick event was completely handled
/// </summary>
public bool Handled;
}
public class RedrawEventArgs : EventArgs
{
public RedrawEventArgs() {
this.Damage = new Rectangle(-100000, -100000, 200000, 200000);
}
public RedrawEventArgs(Rectangle r) {
this.Damage = r;
}
/// <summary>
/// Gets the area of the animation that was damaged
/// </summary>
public Rectangle Damage;
}
public class StopAnimationEventArgs : EventArgs
{
}
}