diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 0000000..1ff0c42
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1,63 @@
+###############################################################################
+# Set default behavior to automatically normalize line endings.
+###############################################################################
+* text=auto
+
+###############################################################################
+# Set default behavior for command prompt diff.
+#
+# This is need for earlier builds of msysgit that does not have it on by
+# default for csharp files.
+# Note: This is only used by command line
+###############################################################################
+#*.cs diff=csharp
+
+###############################################################################
+# Set the merge driver for project and solution files
+#
+# Merging from the command prompt will add diff markers to the files if there
+# are conflicts (Merging from VS is not affected by the settings below, in VS
+# the diff markers are never inserted). Diff markers may cause the following
+# file extensions to fail to load in VS. An alternative would be to treat
+# these files as binary and thus will always conflict and require user
+# intervention with every merge. To do so, just uncomment the entries below
+###############################################################################
+#*.sln merge=binary
+#*.csproj merge=binary
+#*.vbproj merge=binary
+#*.vcxproj merge=binary
+#*.vcproj merge=binary
+#*.dbproj merge=binary
+#*.fsproj merge=binary
+#*.lsproj merge=binary
+#*.wixproj merge=binary
+#*.modelproj merge=binary
+#*.sqlproj merge=binary
+#*.wwaproj merge=binary
+
+###############################################################################
+# behavior for image files
+#
+# image files are treated as binary by default.
+###############################################################################
+#*.jpg binary
+#*.png binary
+#*.gif binary
+
+###############################################################################
+# diff behavior for common document formats
+#
+# Convert binary document formats to text before diffing them. This feature
+# is only available from the command line. Turn it on by uncommenting the
+# entries below.
+###############################################################################
+#*.doc diff=astextplain
+#*.DOC diff=astextplain
+#*.docx diff=astextplain
+#*.DOCX diff=astextplain
+#*.dot diff=astextplain
+#*.DOT diff=astextplain
+#*.pdf diff=astextplain
+#*.PDF diff=astextplain
+#*.rtf diff=astextplain
+#*.RTF diff=astextplain
diff --git a/SteamMover.sln b/SteamMover.sln
new file mode 100644
index 0000000..b58c9a0
--- /dev/null
+++ b/SteamMover.sln
@@ -0,0 +1,22 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.25420.1
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamMover", "SteamMover\SteamMover.csproj", "{575DC65E-057A-4B6F-AE0D-57771146A43A}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {575DC65E-057A-4B6F-AE0D-57771146A43A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {575DC65E-057A-4B6F-AE0D-57771146A43A}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {575DC65E-057A-4B6F-AE0D-57771146A43A}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {575DC65E-057A-4B6F-AE0D-57771146A43A}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/SteamMover/App.config b/SteamMover/App.config
new file mode 100644
index 0000000..88fa402
--- /dev/null
+++ b/SteamMover/App.config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/SteamMover/Form1.Designer.cs b/SteamMover/Form1.Designer.cs
new file mode 100644
index 0000000..1f5a6f6
--- /dev/null
+++ b/SteamMover/Form1.Designer.cs
@@ -0,0 +1,39 @@
+namespace SteamMover
+{
+ partial class Form1
+ {
+ ///
+ /// Erforderliche Designervariable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Verwendete Ressourcen bereinigen.
+ ///
+ /// True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Vom Windows Form-Designer generierter Code
+
+ ///
+ /// Erforderliche Methode für die Designerunterstützung.
+ /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
+ ///
+ private void InitializeComponent()
+ {
+ this.components = new System.ComponentModel.Container();
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.Text = "Form1";
+ }
+
+ #endregion
+ }
+}
+
diff --git a/SteamMover/Form1.cs b/SteamMover/Form1.cs
new file mode 100644
index 0000000..9948a10
--- /dev/null
+++ b/SteamMover/Form1.cs
@@ -0,0 +1,20 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace SteamMover
+{
+ public partial class Form1 : Form
+ {
+ public Form1()
+ {
+ InitializeComponent();
+ }
+ }
+}
diff --git a/SteamMover/Program.cs b/SteamMover/Program.cs
new file mode 100644
index 0000000..3b10841
--- /dev/null
+++ b/SteamMover/Program.cs
@@ -0,0 +1,22 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace SteamMover
+{
+ static class Program
+ {
+ ///
+ /// Der Haupteinstiegspunkt für die Anwendung.
+ ///
+ [STAThread]
+ static void Main()
+ {
+ Application.EnableVisualStyles();
+ Application.SetCompatibleTextRenderingDefault(false);
+ Application.Run(new Form1());
+ }
+ }
+}
diff --git a/SteamMover/Properties/AssemblyInfo.cs b/SteamMover/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..1220657
--- /dev/null
+++ b/SteamMover/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// Allgemeine Informationen über eine Assembly werden über die folgenden
+// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
+// die einer Assembly zugeordnet sind.
+[assembly: AssemblyTitle("SteamMover")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("SteamMover")]
+[assembly: AssemblyCopyright("Copyright © 2017")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
+// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
+// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
+[assembly: ComVisible(false)]
+
+// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
+[assembly: Guid("575dc65e-057a-4b6f-ae0d-57771146a43a")]
+
+// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
+//
+// Hauptversion
+// Nebenversion
+// Buildnummer
+// Revision
+//
+// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
+// übernehmen, indem Sie "*" eingeben:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/SteamMover/Properties/Resources.Designer.cs b/SteamMover/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..cc0c731
--- /dev/null
+++ b/SteamMover/Properties/Resources.Designer.cs
@@ -0,0 +1,71 @@
+//------------------------------------------------------------------------------
+//
+// Dieser Code wurde von einem Tool generiert.
+// Laufzeitversion: 4.0.30319.42000
+//
+// Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
+// der Code neu generiert wird.
+//
+//------------------------------------------------------------------------------
+
+namespace SteamMover.Properties
+{
+
+
+ ///
+ /// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
+ ///
+ // Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
+ // über ein Tool wie ResGen oder Visual Studio automatisch generiert.
+ // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
+ // mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources
+ {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources()
+ {
+ }
+
+ ///
+ /// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager
+ {
+ get
+ {
+ if ((resourceMan == null))
+ {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SteamMover.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
+ /// Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture
+ {
+ get
+ {
+ return resourceCulture;
+ }
+ set
+ {
+ resourceCulture = value;
+ }
+ }
+ }
+}
diff --git a/SteamMover/Properties/Resources.resx b/SteamMover/Properties/Resources.resx
new file mode 100644
index 0000000..af7dbeb
--- /dev/null
+++ b/SteamMover/Properties/Resources.resx
@@ -0,0 +1,117 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
\ No newline at end of file
diff --git a/SteamMover/Properties/Settings.Designer.cs b/SteamMover/Properties/Settings.Designer.cs
new file mode 100644
index 0000000..5447e07
--- /dev/null
+++ b/SteamMover/Properties/Settings.Designer.cs
@@ -0,0 +1,30 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+namespace SteamMover.Properties
+{
+
+
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+ {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default
+ {
+ get
+ {
+ return defaultInstance;
+ }
+ }
+ }
+}
diff --git a/SteamMover/Properties/Settings.settings b/SteamMover/Properties/Settings.settings
new file mode 100644
index 0000000..3964565
--- /dev/null
+++ b/SteamMover/Properties/Settings.settings
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
diff --git a/SteamMover/SteamMover.csproj b/SteamMover/SteamMover.csproj
new file mode 100644
index 0000000..cb86380
--- /dev/null
+++ b/SteamMover/SteamMover.csproj
@@ -0,0 +1,87 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {575DC65E-057A-4B6F-AE0D-57771146A43A}
+ WinExe
+ Properties
+ SteamMover
+ SteamMover
+ v4.5.2
+ 512
+ true
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Form
+
+
+ Form1.cs
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+ Designer
+
+
+ True
+ Resources.resx
+
+
+ SettingsSingleFileGenerator
+ Settings.Designer.cs
+
+
+ True
+ Settings.settings
+ True
+
+
+
+
+
+
+
+
\ No newline at end of file