diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..1ff0c42 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,63 @@ +############################################################################### +# Set default behavior to automatically normalize line endings. +############################################################################### +* text=auto + +############################################################################### +# Set default behavior for command prompt diff. +# +# This is need for earlier builds of msysgit that does not have it on by +# default for csharp files. +# Note: This is only used by command line +############################################################################### +#*.cs diff=csharp + +############################################################################### +# Set the merge driver for project and solution files +# +# Merging from the command prompt will add diff markers to the files if there +# are conflicts (Merging from VS is not affected by the settings below, in VS +# the diff markers are never inserted). Diff markers may cause the following +# file extensions to fail to load in VS. An alternative would be to treat +# these files as binary and thus will always conflict and require user +# intervention with every merge. To do so, just uncomment the entries below +############################################################################### +#*.sln merge=binary +#*.csproj merge=binary +#*.vbproj merge=binary +#*.vcxproj merge=binary +#*.vcproj merge=binary +#*.dbproj merge=binary +#*.fsproj merge=binary +#*.lsproj merge=binary +#*.wixproj merge=binary +#*.modelproj merge=binary +#*.sqlproj merge=binary +#*.wwaproj merge=binary + +############################################################################### +# behavior for image files +# +# image files are treated as binary by default. +############################################################################### +#*.jpg binary +#*.png binary +#*.gif binary + +############################################################################### +# diff behavior for common document formats +# +# Convert binary document formats to text before diffing them. This feature +# is only available from the command line. Turn it on by uncommenting the +# entries below. +############################################################################### +#*.doc diff=astextplain +#*.DOC diff=astextplain +#*.docx diff=astextplain +#*.DOCX diff=astextplain +#*.dot diff=astextplain +#*.DOT diff=astextplain +#*.pdf diff=astextplain +#*.PDF diff=astextplain +#*.rtf diff=astextplain +#*.RTF diff=astextplain diff --git a/SteamMover.sln b/SteamMover.sln new file mode 100644 index 0000000..b58c9a0 --- /dev/null +++ b/SteamMover.sln @@ -0,0 +1,22 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 14 +VisualStudioVersion = 14.0.25420.1 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamMover", "SteamMover\SteamMover.csproj", "{575DC65E-057A-4B6F-AE0D-57771146A43A}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {575DC65E-057A-4B6F-AE0D-57771146A43A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {575DC65E-057A-4B6F-AE0D-57771146A43A}.Debug|Any CPU.Build.0 = Debug|Any CPU + {575DC65E-057A-4B6F-AE0D-57771146A43A}.Release|Any CPU.ActiveCfg = Release|Any CPU + {575DC65E-057A-4B6F-AE0D-57771146A43A}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/SteamMover/App.config b/SteamMover/App.config new file mode 100644 index 0000000..88fa402 --- /dev/null +++ b/SteamMover/App.config @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/SteamMover/Form1.Designer.cs b/SteamMover/Form1.Designer.cs new file mode 100644 index 0000000..1f5a6f6 --- /dev/null +++ b/SteamMover/Form1.Designer.cs @@ -0,0 +1,39 @@ +namespace SteamMover +{ + partial class Form1 + { + /// + /// Erforderliche Designervariable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Verwendete Ressourcen bereinigen. + /// + /// True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Vom Windows Form-Designer generierter Code + + /// + /// Erforderliche Methode für die Designerunterstützung. + /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden. + /// + private void InitializeComponent() + { + this.components = new System.ComponentModel.Container(); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.Text = "Form1"; + } + + #endregion + } +} + diff --git a/SteamMover/Form1.cs b/SteamMover/Form1.cs new file mode 100644 index 0000000..9948a10 --- /dev/null +++ b/SteamMover/Form1.cs @@ -0,0 +1,20 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace SteamMover +{ + public partial class Form1 : Form + { + public Form1() + { + InitializeComponent(); + } + } +} diff --git a/SteamMover/Program.cs b/SteamMover/Program.cs new file mode 100644 index 0000000..3b10841 --- /dev/null +++ b/SteamMover/Program.cs @@ -0,0 +1,22 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace SteamMover +{ + static class Program + { + /// + /// Der Haupteinstiegspunkt für die Anwendung. + /// + [STAThread] + static void Main() + { + Application.EnableVisualStyles(); + Application.SetCompatibleTextRenderingDefault(false); + Application.Run(new Form1()); + } + } +} diff --git a/SteamMover/Properties/AssemblyInfo.cs b/SteamMover/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..1220657 --- /dev/null +++ b/SteamMover/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// Allgemeine Informationen über eine Assembly werden über die folgenden +// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, +// die einer Assembly zugeordnet sind. +[assembly: AssemblyTitle("SteamMover")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("SteamMover")] +[assembly: AssemblyCopyright("Copyright © 2017")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar +// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von +// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen. +[assembly: ComVisible(false)] + +// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird +[assembly: Guid("575dc65e-057a-4b6f-ae0d-57771146a43a")] + +// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: +// +// Hauptversion +// Nebenversion +// Buildnummer +// Revision +// +// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern +// übernehmen, indem Sie "*" eingeben: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/SteamMover/Properties/Resources.Designer.cs b/SteamMover/Properties/Resources.Designer.cs new file mode 100644 index 0000000..cc0c731 --- /dev/null +++ b/SteamMover/Properties/Resources.Designer.cs @@ -0,0 +1,71 @@ +//------------------------------------------------------------------------------ +// +// Dieser Code wurde von einem Tool generiert. +// Laufzeitversion: 4.0.30319.42000 +// +// Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn +// der Code neu generiert wird. +// +//------------------------------------------------------------------------------ + +namespace SteamMover.Properties +{ + + + /// + /// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw. + /// + // Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse + // über ein Tool wie ResGen oder Visual Studio automatisch generiert. + // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen + // mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources + { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() + { + } + + /// + /// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager + { + get + { + if ((resourceMan == null)) + { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SteamMover.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle + /// Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture + { + get + { + return resourceCulture; + } + set + { + resourceCulture = value; + } + } + } +} diff --git a/SteamMover/Properties/Resources.resx b/SteamMover/Properties/Resources.resx new file mode 100644 index 0000000..af7dbeb --- /dev/null +++ b/SteamMover/Properties/Resources.resx @@ -0,0 +1,117 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/SteamMover/Properties/Settings.Designer.cs b/SteamMover/Properties/Settings.Designer.cs new file mode 100644 index 0000000..5447e07 --- /dev/null +++ b/SteamMover/Properties/Settings.Designer.cs @@ -0,0 +1,30 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace SteamMover.Properties +{ + + + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] + internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase + { + + private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); + + public static Settings Default + { + get + { + return defaultInstance; + } + } + } +} diff --git a/SteamMover/Properties/Settings.settings b/SteamMover/Properties/Settings.settings new file mode 100644 index 0000000..3964565 --- /dev/null +++ b/SteamMover/Properties/Settings.settings @@ -0,0 +1,7 @@ + + + + + + + diff --git a/SteamMover/SteamMover.csproj b/SteamMover/SteamMover.csproj new file mode 100644 index 0000000..cb86380 --- /dev/null +++ b/SteamMover/SteamMover.csproj @@ -0,0 +1,87 @@ + + + + + Debug + AnyCPU + {575DC65E-057A-4B6F-AE0D-57771146A43A} + WinExe + Properties + SteamMover + SteamMover + v4.5.2 + 512 + true + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + + + + + + + + + + + + + + Form + + + Form1.cs + + + + + ResXFileCodeGenerator + Resources.Designer.cs + Designer + + + True + Resources.resx + + + SettingsSingleFileGenerator + Settings.Designer.cs + + + True + Settings.settings + True + + + + + + + + \ No newline at end of file