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TFT_eSPI/examples/Generic/TFT_Screen_Capture/TFT_Screen_Capture.ino
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/*
This sketch has been written to test the Processing screenshot client.
It has been created to work with the TFT_eSPI library here:
https://github.com/Bodmer/TFT_eSPI
It sends screenshots to a PC running a Processing client sketch.
The Processing IDE that will run the client sketch can be downloaded
here: https://processing.org/
The Processing sketch needed is contained within a tab attached to this
Arduino sketch. Cut and paste that tab into the Processing IDE and run.
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Read the Processing sketch header for instructions.
This sketch uses the GLCD, 2, 4, 6 fonts only.
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Make sure all the display driver and pin connections are correct by
editing the User_Setup.h file in the TFT_eSPI library folder.
Maximum recommended SPI clock rate is 27MHz when reading pixels, 40MHz
seems to be OK with ILI9341 displays but this is above the manufacturers
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specified maximum clock rate.
In the setup file you can define different write and read SPI clock rates
In the setup file you can define TFT_SDA_READ for a TFT with bi-directional
SDA pin (otherwise the normal MISO pin will be used to read from the TFT)
>>>> NOTE: NOT ALL TFTs SUPPORT READING THE CGRAM (pixel) MEMORY <<<<
#########################################################################
###### DON'T FORGET TO UPDATE THE User_Setup.h FILE IN THE LIBRARY ######
#########################################################################
*/
// Created by: Bodmer 5/3/17
// Updated by: Bodmer 10/3/17
// Updated by: Bodmer 23/11/18 to support SDA reads and the ESP32
// Version: 0.07
// MIT licence applies, all text above must be included in derivative works
#include <TFT_eSPI.h> // Hardware-specific library
#include <SPI.h>
TFT_eSPI tft = TFT_eSPI(); // Invoke custom library
unsigned long targetTime = 0;
byte red = 0x1F;
byte green = 0;
byte blue = 0;
byte state = 0;
unsigned int colour = red << 11; // Colour order is RGB 5+6+5 bits each
void setup(void) {
Serial.begin(921600); // Set to a high rate for fast image transfer to a PC
tft.init();
tft.setRotation(0);
tft.fillScreen(TFT_BLACK);
randomSeed(analogRead(A0));
targetTime = millis() + 1000;
}
#define RGB_TEST false // true produces a simple RGB color test screen
void loop() {
if (targetTime < millis()) {
if (!RGB_TEST)
{
targetTime = millis() + 1500; // Wait a minimum of 1.5s
tft.setRotation(random(4));
rainbow_fill(); // Fill the screen with rainbow colours
tft.setTextColor(TFT_BLACK); // Text background is not defined so it is transparent
tft.setTextDatum(TC_DATUM); // Top Centre datum
int xpos = tft.width() / 2; // Centre of screen
tft.setTextFont(0); // Select font 0 which is the Adafruit font
tft.drawString("Original Adafruit font!", xpos, 5);
// The new larger fonts do not need to use the .setCursor call, coords are embedded
tft.setTextColor(TFT_BLACK); // Do not plot the background colour
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// Overlay the black text on top of the rainbow plot (the advantage of not drawing the background colour!)
tft.drawString("Font size 2", xpos, 14, 2); // Draw text centre at position xpos, 14 using font 2
tft.drawString("Font size 4", xpos, 30, 4); // Draw text centre at position xpos, 30 using font 4
tft.drawString("12.34", xpos, 54, 6); // Draw text centre at position xpos, 54 using font 6
tft.drawString("12.34 is in font size 6", xpos, 92, 2); // Draw text centre at position xpos, 92 using font 2
// Note the x position is the top of the font!
// draw a floating point number
float pi = 3.1415926; // Value to print
int precision = 3; // Number of digits after decimal point
int ypos = 110; // y position
tft.setTextDatum(TR_DATUM); // Top Right datum so text butts neatly to xpos (right justified)
tft.drawFloat(pi, precision, xpos, ypos, 2); // Draw rounded number and return new xpos delta for next print position
tft.setTextDatum(TL_DATUM); // Top Left datum so text butts neatly to xpos (left justified)
tft.drawString(" is pi", xpos, ypos, 2);
tft.setTextSize(1); // We are using a font size multiplier of 1
tft.setTextDatum(TC_DATUM); // Top Centre datum
tft.setTextColor(TFT_BLACK); // Set text colour to black, no background (so transparent)
tft.drawString("Transparent...", xpos, 125, 4); // Font 4
tft.setTextColor(TFT_WHITE, TFT_BLACK); // Set text colour to white and background to black
tft.drawString("White on black", xpos, 150, 4); // Font 4
tft.setTextColor(TFT_GREEN, TFT_BLACK); // This time we will use green text on a black background
tft.setTextFont(2); // Select font 2, now we do not need to specify the font in drawString()
// An easier way to position text and blank old text is to set the datum and use width padding
tft.setTextDatum(BC_DATUM); // Bottom centre for text datum
tft.setTextPadding(tft.width() + 1); // Pad text to full screen width + 1 spare for +/-1 position rounding
tft.drawString("Ode to a Small Lump of Green Putty", xpos, 230 - 32);
tft.drawString("I Found in My Armpit One Midsummer", xpos, 230 - 16);
tft.drawString("Morning", xpos, 230);
tft.setTextDatum(TL_DATUM); // Reset to top left for text datum
tft.setTextPadding(0); // Reset text padding to 0 pixels
// Now call the screen server to send a copy of the TFT screen to the PC running the Processing client sketch
screenServer();
}
else
{
tft.fillScreen(TFT_BLACK);
tft.fillRect( 0, 0, 16, 16, TFT_RED);
tft.fillRect(16, 0, 16, 16, TFT_GREEN);
tft.fillRect(32, 0, 16, 16, TFT_BLUE);
screenServer();
}
}
}
// Fill screen with a rainbow pattern
void rainbow_fill()
{
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// The colours and state are not initialised so the start colour changes each time the function is called
int rotation = tft.getRotation();
tft.setRotation(random(4));
for (int i = tft.height() - 1; i >= 0; i--) {
// This is a "state machine" that ramps up/down the colour brightnesses in sequence
switch (state) {
case 0:
green ++;
if (green == 64) {
green = 63;
state = 1;
}
break;
case 1:
red--;
if (red == 255) {
red = 0;
state = 2;
}
break;
case 2:
blue ++;
if (blue == 32) {
blue = 31;
state = 3;
}
break;
case 3:
green --;
if (green == 255) {
green = 0;
state = 4;
}
break;
case 4:
red ++;
if (red == 32) {
red = 31;
state = 5;
}
break;
case 5:
blue --;
if (blue == 255) {
blue = 0;
state = 0;
}
break;
}
colour = red << 11 | green << 5 | blue;
// Draw a line 1 pixel wide in the selected colour
tft.drawFastHLine(0, i, tft.width(), colour); // tft.width() returns the pixel width of the display
}
tft.setRotation(rotation);
}