Misc updates
Speed up Sprite rotation on an ESP32 Update utf8 serial decoder to handle illegal format strings Remove need for D0_USED_FOR_xx (issue #271) Clean up setup files Correct various comment typos
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@@ -1,5 +1,5 @@
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// This **ONLY** works for 1 and 16 bpp Sprites due to lack of bounds checking in the
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// Sprite pushImage() function for 8 bit Sprites (it is on the TO DO list)
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// This **ONLY** works for 1 bpp Sprites due to lack of bounds checking in the
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// Sprite pushImage() function for 8 and 16 bit Sprites (it is on the TO DO list)
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// Wrapping scroll example by Bodmer for the TFT_eSPI library
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@@ -44,14 +44,14 @@ void setup() {
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//tft.invertDisplay(true);
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// Create a 1bpp sprite for the graphics
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// Create a sprite for the graphics
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gfx.setColorDepth(1);
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gfxPtr = (uint16_t*) gfx.createSprite(WIDTH, HEIGHT); // 480 bytes needed
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gfxPtr = (uint16_t*) gfx.createSprite(WIDTH, HEIGHT); // 450 bytes needed
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gfx.fillSprite(TFT_BLACK); // Note: Sprite is filled with black when created
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// Create a 1bpp sprite for the frame buffer
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// Create a sprite for the frame buffer
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fb.setColorDepth(1);
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fb.createSprite(WIDTH, HEIGHT); // 480 bytes needed
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fb.createSprite(WIDTH, HEIGHT); // 450 bytes needed
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fb.fillSprite(TFT_BLACK); // Note: Sprite is filled with black when created
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// Text colour and alignment in graphics Sprite
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