Correct various inconsequential typos
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@@ -56,7 +56,7 @@ TFT_eSprite spr[2] = {TFT_eSprite(&tft), TFT_eSprite(&tft) };
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// Toggle buffer selection
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bool sprSel = 0;
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// Pointers to start of Sprties in RAM
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// Pointers to start of Sprites in RAM
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uint16_t* sprPtr[2];
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// Define the cube face colors
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@@ -305,7 +305,7 @@ void drawCube()
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p2y[i] = IHEIGHT / 2 + ay[i] * CUBE_SIZE / az[i];
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}
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// Fill the buffer with color 0 (Black)
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// Fill the buffer with colour 0 (Black)
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spr[sprSel].fillSprite(TFT_BLACK);
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for (int i = 0; i < 12; i++) {
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