Correct various inconsequential typos

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Bodmer committed 2021-11-05 23:55:27 +00:00
1 parent aa7bad45d3
commit 11b006e1d9
54 files changed
+127 -113

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@@ -16,7 +16,7 @@
A 16 bit Sprite occupies (2 * width * height) bytes in RAM.
On a ESP8266 Sprite sizes up to 126 x 160 can be accomodated,
On a ESP8266 Sprite sizes up to 126 x 160 can be accommodated,
this size requires 40kBytes of RAM for a 16 bit color depth.
When 8 bit color depth sprites are created they occupy