Correct various inconsequential typos
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@@ -11,7 +11,7 @@
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tft.setBitmapColor(ON_COLOR, OFF_COLOR);
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Scrolling moves the pixels in a defined rectangle within
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the Sprite. By defalt the whole sprite is scrolled.
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the Sprite. By default the whole sprite is scrolled.
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The gap left by scrolling is filled with a defined colour.
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Example for library:
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@@ -82,7 +82,7 @@ void loop() {
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// Draw number in stext1 sprite at 31,63 (bottom right datum set)
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stext1.drawNumber(graphVal, 31, 63, 2); // plot value in font 2
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// Push the sprites onto the TFT at specied coordinates
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// Push the sprites onto the TFT at specified coordinates
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tft.setBitmapColor(TFT_WHITE, TFT_BLUE); // Specify the colours of the ON and OFF pixels
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graph1.pushSprite(0, 0);
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