Correct various inconsequential typos

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Bodmer committed 2021-11-05 23:55:27 +00:00
1 parent aa7bad45d3
commit 11b006e1d9
54 files changed
+127 -113

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@@ -20,7 +20,7 @@
An 8 bit colour Sprite occupies (width * height) bytes.
On a ESP8266, 16 bit Sprite sizes up to 128 x 160 can be accomodated,
On a ESP8266, 16 bit Sprite sizes up to 128 x 160 can be accommodated,
this size requires 128*160*2 bytes (40kBytes) of RAM.
This sketch sets the colour depth to 8 bits so larger sprites can be
@@ -108,7 +108,7 @@ void build_banner(String msg, int xpos)
// Fill with rainbow stripes
while (h--) img.drawFastHLine(0, h, IWIDTH, rainbow(h * 4));
// Draw some graphics, the text will apear to scroll over these
// Draw some graphics, the text will appear to scroll over these
img.fillRect (IWIDTH / 2 - 20, IHEIGHT / 2 - 10, 40, 20, TFT_YELLOW);
img.fillCircle(IWIDTH / 2, IHEIGHT / 2, 10, TFT_ORANGE);