Add new anti-aliased (smooth) font examples + bug fixes
Four new examples have been added to show different methods of rendering the anta-aliased fonts. A few minor bugs have been corrected associated with the font rendering. drawNumber and drawFloat handle fixed width mono fonts with no digit movement.
This commit is contained in:
1 parent
22177cf29a
commit
1a0b37097a
29 files changed
+1034
-42
No files matched your search
@@ -424,7 +424,7 @@ void TFT_eSPI::drawGlyph(uint16_t code)
|
||||
|
||||
uint8_t pbuffer[gWidth[gNum]];
|
||||
|
||||
uint16_t xs = 0;
|
||||
int16_t xs = 0;
|
||||
uint32_t dl = 0;
|
||||
|
||||
int16_t cy = cursor_y + gFont.maxAscent - gdY[gNum];
|
||||
|
||||
Reference in new issue
Block a user