Add new anti-aliased (smooth) font examples + bug fixes

Four new examples have been added to show different methods of rendering
the anta-aliased fonts.  A few minor bugs have been corrected associated
with the font rendering. drawNumber and drawFloat handle fixed width
mono fonts with no digit movement.
This commit is contained in:
Bodmer
2018-10-21 17:53:27 +01:00
parent 22177cf29a
commit 1a0b37097a
29 changed files with 1034 additions and 42 deletions
+1 -1
View File
@@ -424,7 +424,7 @@ void TFT_eSPI::drawGlyph(uint16_t code)
uint8_t pbuffer[gWidth[gNum]];
uint16_t xs = 0;
int16_t xs = 0;
uint32_t dl = 0;
int16_t cy = cursor_y + gFont.maxAscent - gdY[gNum];