forked from Bodmer/TFT_eSPI
Add new anti-aliased (smooth) font examples + bug fixes
Four new examples have been added to show different methods of rendering the anta-aliased fonts. A few minor bugs have been corrected associated with the font rendering. drawNumber and drawFloat handle fixed width mono fonts with no digit movement.
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@@ -1473,10 +1473,10 @@ void TFT_eSprite::drawGlyph(uint16_t code)
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if (code == '\n') {
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if (_created)
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{
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this->cursor_x = 0;
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this->cursor_y += this->gFont.yAdvance;
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if (this->cursor_y >= _height) this->cursor_y = 0;
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return;
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this->cursor_x = 0;
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this->cursor_y += this->gFont.yAdvance;
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if (this->cursor_y >= _height) this->cursor_y = 0;
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return;
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}
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else
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{
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@@ -1511,7 +1511,7 @@ void TFT_eSprite::drawGlyph(uint16_t code)
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uint8_t pbuffer[this->gWidth[gNum]];
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uint16_t xs = 0;
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int16_t xs = 0;
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uint16_t dl = 0;
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for (int y = 0; y < this->gHeight[gNum]; y++)
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@@ -1525,7 +1525,8 @@ void TFT_eSprite::drawGlyph(uint16_t code)
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if (pixel != 0xFF)
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{
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if (dl) { drawFastHLine( xs, y + this->cursor_y + this->gFont.maxAscent - this->gdY[gNum], dl, fg); dl = 0; }
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if (pixel>127) drawPixel(x + this->cursor_x + this->gdX[gNum], y + this->cursor_y + this->gFont.maxAscent - this->gdY[gNum], alphaBlend(pixel, fg, bg));
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if (_bpp != 1) drawPixel(x + this->cursor_x + this->gdX[gNum], y + this->cursor_y + this->gFont.maxAscent - this->gdY[gNum], alphaBlend(pixel, fg, bg));
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else if (pixel>127) drawPixel(x + this->cursor_x + this->gdX[gNum], y + this->cursor_y + this->gFont.maxAscent - this->gdY[gNum], fg);
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}
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else
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{
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