forked from Bodmer/TFT_eSPI
Update README.md
This commit is contained in:
@ -1,6 +1,6 @@
|
|||||||
A ["Discussions"](https://github.com/Bodmer/TFT_eSPI/discussions) facility has been added for Q&A etc. Use the ["Issues"](https://github.com/Bodmer/TFT_eSPI/issues) tab only for problems with the library. Thanks!
|
A ["Discussions"](https://github.com/Bodmer/TFT_eSPI/discussions) facility has been added for Q&A etc. Use the ["Issues"](https://github.com/Bodmer/TFT_eSPI/issues) tab only for problems with the library. Thanks!
|
||||||
# News
|
# News
|
||||||
1. There is a [test branch](https://github.com/Bodmer/TFT_eSPI/tree/RP2040_16bit_parallel) for the RP2040 with 16 bit parallel displays. This has been tested and the screen update performance is very good (4ms to clear 320 x 480 screen with HC8357C). The use of the RP2040 PIO makes it easy to change the write cycle timing for different displays. DMA with 16 bit transfers is also supported.
|
1. Support has been added in v2.4.70 for the RP2040 with 16 bit parallel displays. This has been tested and the screen update performance is very good (4ms to clear 320 x 480 screen with HC8357C). The use of the RP2040 PIO makes it easy to change the write cycle timing for different displays. DMA with 16 bit transfers is also supported.
|
||||||
|
|
||||||
2. Support for HX8357B and HX8357C screens has been added (only tested with RP2040 and 16 bit parallel interface)
|
2. Support for HX8357B and HX8357C screens has been added (only tested with RP2040 and 16 bit parallel interface)
|
||||||
|
|
||||||
@ -12,6 +12,8 @@ A ["Discussions"](https://github.com/Bodmer/TFT_eSPI/discussions) facility has b
|
|||||||
|
|
||||||
[Setup70c_ESP32_C3_ILI9341.h](https://github.com/Bodmer/TFT_eSPI/blob/master/User_Setups/Setup70c_ESP32_C3_ILI9341.h)
|
[Setup70c_ESP32_C3_ILI9341.h](https://github.com/Bodmer/TFT_eSPI/blob/master/User_Setups/Setup70c_ESP32_C3_ILI9341.h)
|
||||||
|
|
||||||
|
[Setup70d_ILI9488_S3_Parallel.h](https://github.com/Bodmer/TFT_eSPI/blob/master/User_Setups/Setup70d_ILI9488_S3_Parallel.h)
|
||||||
|
|
||||||
4. Smooth fonts can now be rendered direct to the TFT with very little flicker for quickly changing values. This is achieved by a line-by-line and block-by-block update of the glyph area without drawing pixels twice. This is a "breaking" change for some sketches because a new true/false parameter is needed to render the background. The default is false if the parameter is missing, Examples:
|
4. Smooth fonts can now be rendered direct to the TFT with very little flicker for quickly changing values. This is achieved by a line-by-line and block-by-block update of the glyph area without drawing pixels twice. This is a "breaking" change for some sketches because a new true/false parameter is needed to render the background. The default is false if the parameter is missing, Examples:
|
||||||
|
|
||||||
tft.setTextColor(TFT_WHITE, TFT_BLUE, true);
|
tft.setTextColor(TFT_WHITE, TFT_BLUE, true);
|
||||||
|
Reference in New Issue
Block a user