Merge pull request #641 from kamorris/kamorris-patch-1

Add 4bit images to sprites, with an example and a tool to produce the images from bmp files.
This commit is contained in:
Bodmer
2020-06-19 10:05:01 +01:00
committed by GitHub
8 changed files with 1917 additions and 7 deletions
+40 -6
View File
@@ -872,12 +872,46 @@ void TFT_eSprite::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint16_
}
else if (_bpp == 4)
{
// not supported. The image is unlikely to have the correct colors for the color map.
// we could implement a way to push a 4-bit image using the color map?
#ifdef TFT_eSPI_DEBUG
Serial.println("pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data) not implemented");
#endif
return;
// the image is assumed to be 4 bit, where each byte corresponds to two pixels.
// much faster when aligned to a byte boundary, because the alternative is slower, requiring
// tedious bit operations.
const uint8_t *dataBuf = (uint8_t *)data;
int sWidth = (_iwidth >> 1);
if ((xs & 0x01) == 0 && (xo & 0x01) == 0 && (ws & 0x01) == 0)
{
if ((ws & 0x01) == 0) // use memcpy for better perf.
{
xs = (xs >> 1) + ys * sWidth;
ws = (ws >> 1);
xo = (xo >> 1) + yo * (w>>1);
while (hs--)
{
memcpy(_img4 + xs, dataBuf + xo, ws);
xo += (w >> 1);
xs += sWidth;
}
}
}
else // not optimized
{
for (int32_t yp = yo; yp < yo + hs; yp++)
{
x = xs;
for (int32_t xp = xo; xp < xo + ws; xp++)
{
uint32_t color;
if ((xp & 0x01) == 0)
color = (dataBuf[((xp+yp*w)>>1)] & 0xF0) >> 4; // even index = bits 7 .. 4
else
color = dataBuf[((xp-1+yp*w)>>1)] & 0x0F; // odd index = bits 3 .. 0.
drawPixel(x, ys, color);
x++;
}
ys++;
}
}
}
else // 1bpp