Suggested changes from code review

Set font for Transparent_Sprite_Demo_Colormap to correct value (4)
renamed setColorMap to createPalette
renamed cmpPixel to readPixelValue
added setPaletteColor / getPaletteColor
added error check to createPalette
This commit is contained in:
kamorris committed 2020-01-25 12:49:29 -08:00
1 parent e019b6dcf6
commit 7fd29d509f
5 files changed
+55 -18

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@@ -63,7 +63,7 @@ void setup() {
// Create a sprite for the graph
graph1.setColorDepth(4);
graph1.createSprite(128, 61);
graph1.setColorMap(cmap, 16);
graph1.createPalette(cmap, 16);
graph1.fillSprite(9); // Note: Sprite is filled with black when created
// The scroll area is set to the full sprite size upon creation of the sprite
@@ -74,7 +74,7 @@ void setup() {
// Create a sprite for the scrolling numbers
stext1.setColorDepth(4);
stext1.createSprite(32, 64);
stext1.setColorMap(cmap, 16);
stext1.createPalette(cmap, 16);
stext1.fillSprite(9); // Fill sprite with blue
stext1.setScrollRect(0, 0, 32, 64, 9); // here we set scroll gap fill color to blue
stext1.setTextColor(15); // White text, no background
@@ -83,7 +83,7 @@ void setup() {
// Create a sprite for Hello World
stext2.setColorDepth(4);
stext2.createSprite(80, 16);
stext2.setColorMap(cmap, 16);
stext2.createPalette(cmap, 16);
stext2.fillSprite(7);
stext2.setScrollRect(0, 0, 40, 16, 7); // Scroll the "Hello" in the first 40 pixels
stext2.setTextColor(15); // White text, no background