Add smooth (antialiased) fonts
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@@ -0,0 +1,76 @@
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/***************************************************************************************
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** Code for the GFX button UI element
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** Grabbed from Adafruit_GFX library and enhanced to handle any label font
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***************************************************************************************/
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TFT_eSPI_Button::TFT_eSPI_Button(void) {
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_gfx = 0;
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}
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// Classic initButton() function: pass center & size
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void TFT_eSPI_Button::initButton(
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TFT_eSPI *gfx, int16_t x, int16_t y, uint16_t w, uint16_t h,
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uint16_t outline, uint16_t fill, uint16_t textcolor,
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char *label, uint8_t textsize)
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{
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// Tweak arguments and pass to the newer initButtonUL() function...
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initButtonUL(gfx, x - (w / 2), y - (h / 2), w, h, outline, fill,
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textcolor, label, textsize);
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}
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// Newer function instead accepts upper-left corner & size
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void TFT_eSPI_Button::initButtonUL(
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TFT_eSPI *gfx, int16_t x1, int16_t y1, uint16_t w, uint16_t h,
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uint16_t outline, uint16_t fill, uint16_t textcolor,
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char *label, uint8_t textsize)
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{
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_x1 = x1;
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_y1 = y1;
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_w = w;
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_h = h;
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_outlinecolor = outline;
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_fillcolor = fill;
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_textcolor = textcolor;
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_textsize = textsize;
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_gfx = gfx;
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strncpy(_label, label, 9);
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}
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void TFT_eSPI_Button::drawButton(boolean inverted) {
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uint16_t fill, outline, text;
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if(!inverted) {
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fill = _fillcolor;
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outline = _outlinecolor;
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text = _textcolor;
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} else {
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fill = _textcolor;
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outline = _outlinecolor;
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text = _fillcolor;
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}
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uint8_t r = min(_w, _h) / 4; // Corner radius
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_gfx->fillRoundRect(_x1, _y1, _w, _h, r, fill);
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_gfx->drawRoundRect(_x1, _y1, _w, _h, r, outline);
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_gfx->setTextColor(text);
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_gfx->setTextSize(_textsize);
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uint8_t tempdatum = _gfx->getTextDatum();
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_gfx->setTextDatum(MC_DATUM);
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_gfx->drawString(_label, _x1 + (_w/2), _y1 + (_h/2));
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_gfx->setTextDatum(tempdatum);
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}
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boolean TFT_eSPI_Button::contains(int16_t x, int16_t y) {
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return ((x >= _x1) && (x < (_x1 + _w)) &&
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(y >= _y1) && (y < (_y1 + _h)));
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}
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void TFT_eSPI_Button::press(boolean p) {
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laststate = currstate;
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currstate = p;
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}
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boolean TFT_eSPI_Button::isPressed() { return currstate; }
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boolean TFT_eSPI_Button::justPressed() { return (currstate && !laststate); }
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boolean TFT_eSPI_Button::justReleased() { return (!currstate && laststate); }
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@@ -0,0 +1,38 @@
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/***************************************************************************************
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// The following button class has been ported over from the Adafruit_GFX library so
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// should be compatible.
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// A slightly different implementation in this TFT_eSPI library allows the button
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// legends to be in any font
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***************************************************************************************/
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class TFT_eSPI_Button {
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public:
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TFT_eSPI_Button(void);
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// "Classic" initButton() uses center & size
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void initButton(TFT_eSPI *gfx, int16_t x, int16_t y,
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uint16_t w, uint16_t h, uint16_t outline, uint16_t fill,
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uint16_t textcolor, char *label, uint8_t textsize);
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// New/alt initButton() uses upper-left corner & size
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void initButtonUL(TFT_eSPI *gfx, int16_t x1, int16_t y1,
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uint16_t w, uint16_t h, uint16_t outline, uint16_t fill,
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uint16_t textcolor, char *label, uint8_t textsize);
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void drawButton(boolean inverted = false);
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boolean contains(int16_t x, int16_t y);
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void press(boolean p);
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boolean isPressed();
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boolean justPressed();
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boolean justReleased();
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private:
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TFT_eSPI *_gfx;
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int16_t _x1, _y1; // Coordinates of top-left corner
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uint16_t _w, _h;
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uint8_t _textsize;
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uint16_t _outlinecolor, _fillcolor, _textcolor;
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char _label[10];
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boolean currstate, laststate;
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};
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@@ -0,0 +1,511 @@
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// Coded by Bodmer 10/2/18, see license in root directory.
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// This is part of the TFT_eSPI class and is associated with anti-aliased font functions
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////////////////////////////////////////////////////////////////////////////////////////
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// New anti-aliased (smoothed) font functions added below
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////////////////////////////////////////////////////////////////////////////////////////
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/***************************************************************************************
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** Function name: loadFont
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** Description: loads parameters from a new font vlw file stored in SPIFFS
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*************************************************************************************x*/
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void TFT_eSPI::loadFont(String fontName)
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{
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/*
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The vlw font format does not appear to be documented anywhere, so some reverse
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engineering has been applied!
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Header of vlw file comprises 6 uint32_t parameters (24 bytes total):
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1. The gCount (number of character glyphs)
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2. A version number (0xB = 11 for the one I am using)
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3. The font size (in points, not pixels)
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4. Deprecated mboxY parameter (typically set to 0)
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5. Ascent in pixels from baseline to top of "d"
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6. Descent in pixels from baseline to bottom of "p"
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Next are gCount sets of values for each glyph, each set comprises 7 int32t parameters (28 bytes):
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1. Glyph Unicode stored as a 32 bit value
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2. Height of bitmap bounding box
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3. Width of bitmap bounding box
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4. gxAdvance for cursor (setWidth in Processing)
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5. dY = distance from cursor baseline to top of glyph bitmap (signed value +ve = up)
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6. dX = distance from cursor to left side of glyph bitmap (signed value -ve = left)
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7. padding value, typically 0
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The bitmaps start next at 24 + (28 * gCount) bytes from the start of the file.
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Each pixel is 1 byte, an 8 bit Alpha value which represents the transparency from
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0xFF foreground colour, 0x00 background. The sketch uses a linear interpolation
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between the foreground and background RGB component colours. e.g.
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pixelRed = ((fgRed * alpha) + (bgRed * (255 - alpha))/255
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To gain a performance advantage fixed point arithmetic is used with rounding and
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division by 256 (shift right 8 bits is faster).
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After the bitmaps is:
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1 byte for font name string length (excludes null)
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a zero terminated character string giving the font name
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1 byte for Postscript name string length
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a zero/one terminated character string giving the font name
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last byte is 0 for non-anti-aliased and 1 for anti-aliased (smoothed)
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Then the font name seen by Java when it's created
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Then the postscript name of the font
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Then a boolean to tell if smoothing is on or not.
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Glyph bitmap example is:
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// Cursor coordinate positions for this and next character are marked by 'C'
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// C<------- gxAdvance ------->C gxAdvance is how far to move cursor for next glyph cursor position
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// | |
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// | | ascent is top of "d", descent is bottom of "p"
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// +-- gdX --+ ascent
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// | +-- gWidth--+ | gdX is offset to left edge of glyph bitmap
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// | + x@.........@x + | gdX may be negative e.g. italic "y" tail extending to left of
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// | | @@.........@@ | | cursor position, plot top left corner of bitmap at (cursorX + gdX)
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// | | @@.........@@ gdY | gWidth and gHeight are glyph bitmap dimensions
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// | | .@@@.....@@@@ | |
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// | gHeight ....@@@@@..@@ + + <-- baseline
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// | | ...........@@ |
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// | | ...........@@ | gdY is the offset to the top edge of the bitmap
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// | | .@@.......@@. descent plot top edge of bitmap at (cursorY + yAdvance - gdY)
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// | + x..@@@@@@@..x | x marks the corner pixels of the bitmap
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// | |
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// +---------------------------+ yAdvance is y delta for the next line, font size or (ascent + descent)
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// some fonts can overlay in y direction so may need a user adjust value
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*/
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_gFontFilename = "/" + fontName + ".vlw";
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fontFile = SPIFFS.open( _gFontFilename, "r");
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if(!fontFile) return;
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//unloadFont();
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fontFile.seek(0, fs::SeekSet);
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gFont.gCount = (uint16_t)readInt32(); // glyph count in file
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readInt32(); // vlw encoder version - discard
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gFont.yAdvance = (uint16_t)readInt32(); // Font size in points, not pixels
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readInt32(); // discard
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gFont.ascent = (uint16_t)readInt32(); // top of "d"
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gFont.descent = (uint16_t)readInt32(); // bottom of "p"
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// These next gFont values will be updated when the Metrics are fetched
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gFont.maxAscent = gFont.ascent; // Determined from metrics
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gFont.maxDescent = gFont.descent; // Determined from metrics
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gFont.yAdvance = gFont.ascent + gFont.descent;
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gFont.spaceWidth = gFont.yAdvance / 4; // Guess at space width
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fontLoaded = true;
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// Fetch the metrics for each glyph
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loadMetrics(gFont.gCount);
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//fontFile.close();
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}
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/***************************************************************************************
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** Function name: loadMetrics
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** Description: Get the metrics for each glyph and store in RAM
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*************************************************************************************x*/
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//#define SHOW_ASCENT_DESCENT
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void TFT_eSPI::loadMetrics(uint16_t gCount)
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{
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uint32_t headerPtr = 24;
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uint32_t bitmapPtr = 24 + gCount * 28;
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gUnicode = (uint16_t*)malloc( gCount * 2); // Unicode 16 bit Basic Multilingual Plane (0-FFFF)
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gHeight = (uint8_t*)malloc( gCount ); // Height of glyph
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gWidth = (uint8_t*)malloc( gCount ); // Width of glyph
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gxAdvance = (uint8_t*)malloc( gCount ); // xAdvance - to move x cursor
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gdY = (int8_t*)malloc( gCount ); // offset from bitmap top edge from lowest point in any character
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gdX = (int8_t*)malloc( gCount ); // offset for bitmap left edge relative to cursor X
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gBitmap = (uint32_t*)malloc( gCount * 4); // seek pointer to glyph bitmap in SPIFFS file
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#ifdef SHOW_ASCENT_DESCENT
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Serial.print("ascent = "); Serial.println(gFont.ascent);
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Serial.print("descent = "); Serial.println(gFont.descent);
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#endif
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uint16_t gNum = 0;
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fontFile.seek(headerPtr, fs::SeekSet);
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while (gNum < gCount)
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{
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gUnicode[gNum] = (uint16_t)readInt32(); // Unicode code point value
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gHeight[gNum] = (uint8_t)readInt32(); // Height of glyph
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gWidth[gNum] = (uint8_t)readInt32(); // Width of glyph
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gxAdvance[gNum] = (uint8_t)readInt32(); // xAdvance - to move x cursor
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gdY[gNum] = (int8_t)readInt32(); // y delta from baseline
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gdX[gNum] = (int8_t)readInt32(); // x delta from cursor
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readInt32(); // ignored
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// Different glyph sets have different ascent values not always based on "d", so get maximum glyph ascent
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if (gdY[gNum] > gFont.maxAscent)
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{
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// Avoid UTF coding values and characters that tend to give duff values
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if (((gUnicode[gNum] > 0x20) && (gUnicode[gNum] < 0xA0) && (gUnicode[gNum] != 0x7F)) || (gUnicode[gNum] > 0xFF))
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{
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gFont.maxAscent = gdY[gNum];
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#ifdef SHOW_ASCENT_DESCENT
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Serial.print("Unicode = 0x"); Serial.print(gUnicode[gNum], HEX); Serial.print(", maxAscent = "); Serial.println(gFont.maxAscent);
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#endif
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}
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}
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// Different glyph sets have different descent values not always based on "p", so get maximum glyph descent
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if (((int16_t)gHeight[gNum] - (int16_t)gdY[gNum]) > gFont.maxDescent)
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{
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// Avoid UTF coding values and characters that tend to give duff values
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if (((gUnicode[gNum] > 0x20) && (gUnicode[gNum] < 0xA0) && (gUnicode[gNum] != 0x7F)) || (gUnicode[gNum] > 0xFF))
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{
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gFont.maxDescent = gHeight[gNum] - gdY[gNum];
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#ifdef SHOW_ASCENT_DESCENT
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Serial.print("Unicode = 0x"); Serial.print(gUnicode[gNum], HEX); Serial.print(", maxDescent = "); Serial.println(gHeight[gNum] - gdY[gNum]);
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#endif
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}
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}
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gBitmap[gNum] = bitmapPtr;
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headerPtr += 28;
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bitmapPtr += gWidth[gNum] * gHeight[gNum];
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gNum++;
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yield();
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}
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gFont.yAdvance = gFont.maxAscent + gFont.maxDescent;
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gFont.spaceWidth = (gFont.ascent + gFont.descent) * 2/7; // Guess at space width
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}
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/***************************************************************************************
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** Function name: deleteMetrics
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** Description: Delete the old glyph metrics and free up the memory
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*************************************************************************************x*/
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void TFT_eSPI::unloadFont( void )
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{
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if (gUnicode)
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{
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free(gUnicode);
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gUnicode = NULL;
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}
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if (gHeight)
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{
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free(gHeight);
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gHeight = NULL;
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}
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if (gWidth)
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{
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free(gWidth);
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gWidth = NULL;
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}
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if (gxAdvance)
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{
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free(gxAdvance);
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gxAdvance = NULL;
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}
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if (gdY)
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{
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free(gdY);
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gdY = NULL;
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}
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if (gdX)
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{
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free(gdX);
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gdX = NULL;
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}
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if (gBitmap)
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{
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free(gBitmap);
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gBitmap = NULL;
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}
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fontFile.close();
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fontLoaded = false;
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}
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/***************************************************************************************
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** Function name: decodeUTF8
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** Description: Line buffer UTF-8 decoder with fall-back to extended ASCII
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*************************************************************************************x*/
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#define DECODE_UTF8
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uint16_t TFT_eSPI::decodeUTF8(uint8_t *buf, uint16_t *index, uint16_t remaining)
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{
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byte c = buf[(*index)++];
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//Serial.print("Byte from string = 0x"); Serial.println(c, HEX);
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#ifdef DECODE_UTF8
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// 7 bit Unicode
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if ((c & 0x80) == 0x00) return c;
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// 11 bit Unicode
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if (((c & 0xE0) == 0xC0) && (remaining > 1))
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return ((c & 0x1F)<<6) | (buf[(*index)++]&0x3F);
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// 16 bit Unicode
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if (((c & 0xF0) == 0xE0) && (remaining > 2))
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return ((c & 0x0F)<<12) | ((buf[(*index)++]&0x3F)<<6) | ((buf[(*index)++]&0x3F));
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// 21 bit Unicode not supported so fall-back to extended ASCII
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// if ((c & 0xF8) == 0xF0) return c;
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#endif
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return c; // fall-back to extended ASCII
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}
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/***************************************************************************************
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** Function name: decodeUTF8
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** Description: Serial UTF-8 decoder with fall-back to extended ASCII
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*************************************************************************************x*/
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uint16_t TFT_eSPI::decodeUTF8(uint8_t c)
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{
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#ifdef DECODE_UTF8
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if (decoderState == 0)
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{
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// 7 bit Unicode
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if ((c & 0x80) == 0x00) return (uint16_t)c;
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// 11 bit Unicode
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if ((c & 0xE0) == 0xC0)
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{
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decoderBuffer = ((c & 0x1F)<<6);
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decoderState = 1;
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return 0;
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}
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// 16 bit Unicode
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if ((c & 0xF0) == 0xE0)
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{
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decoderBuffer = ((c & 0x0F)<<12);
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decoderState = 2;
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return 0;
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}
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// 21 bit Unicode not supported so fall-back to extended ASCII
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if ((c & 0xF8) == 0xF0) return (uint16_t)c;
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}
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else
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{
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if (decoderState == 2)
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{
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decoderBuffer |= ((c & 0x3F)<<6);
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decoderState--;
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return 0;
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}
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else
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{
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decoderBuffer |= (c & 0x3F);
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decoderState = 0;
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return decoderBuffer;
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}
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}
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#endif
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return (uint16_t)c; // fall-back to extended ASCII
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}
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/***************************************************************************************
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** Function name: alphaBlend
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** Description: Blend foreground and background and return new colour
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*************************************************************************************x*/
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uint16_t TFT_eSPI::alphaBlend(uint8_t alpha, uint16_t fgc, uint16_t bgc)
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{
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// For speed use fixed point maths and rounding to permit a power of 2 division
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uint16_t fgR = ((fgc >> 10) & 0x3E) + 1;
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uint16_t fgG = ((fgc >> 4) & 0x7E) + 1;
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uint16_t fgB = ((fgc << 1) & 0x3E) + 1;
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uint16_t bgR = ((bgc >> 10) & 0x3E) + 1;
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uint16_t bgG = ((bgc >> 4) & 0x7E) + 1;
|
||||
uint16_t bgB = ((bgc << 1) & 0x3E) + 1;
|
||||
|
||||
// Shift right 1 to drop rounding bit and shift right 8 to divide by 256
|
||||
uint16_t r = (((fgR * alpha) + (bgR * (255 - alpha))) >> 9);
|
||||
uint16_t g = (((fgG * alpha) + (bgG * (255 - alpha))) >> 9);
|
||||
uint16_t b = (((fgB * alpha) + (bgB * (255 - alpha))) >> 9);
|
||||
|
||||
// Combine RGB565 colours into 16 bits
|
||||
return (r << 11) | (g << 5) | (b << 0);
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************************
|
||||
** Function name: readInt32
|
||||
** Description: Get a 32 bit integer from the font file
|
||||
*************************************************************************************x*/
|
||||
uint32_t TFT_eSPI::readInt32(void)
|
||||
{
|
||||
uint32_t val = 0;
|
||||
val |= fontFile.read() << 24;
|
||||
val |= fontFile.read() << 16;
|
||||
val |= fontFile.read() << 8;
|
||||
val |= fontFile.read();
|
||||
return val;
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************************
|
||||
** Function name: getUnicodeIndex
|
||||
** Description: Get the font file index of a Unicode character
|
||||
*************************************************************************************x*/
|
||||
bool TFT_eSPI::getUnicodeIndex(uint16_t unicode, uint16_t *index)
|
||||
{
|
||||
for (uint16_t i = 0; i < gFont.gCount; i++)
|
||||
{
|
||||
if (gUnicode[i] == unicode)
|
||||
{
|
||||
*index = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************************
|
||||
** Function name: drawGlyph
|
||||
** Description: Write a character to the TFT cursor position
|
||||
*************************************************************************************x*/
|
||||
// Expects file to be open
|
||||
void TFT_eSPI::drawGlyph(uint16_t code)
|
||||
{
|
||||
if (code < 0x21)
|
||||
{
|
||||
if (code == 0x20) {
|
||||
cursor_x += gFont.spaceWidth;
|
||||
return;
|
||||
}
|
||||
|
||||
if (code == '\n') {
|
||||
cursor_x = 0;
|
||||
cursor_y += gFont.yAdvance;
|
||||
if (cursor_y >= _height) cursor_y = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t gNum = 0;
|
||||
bool found = getUnicodeIndex(code, &gNum);
|
||||
|
||||
uint16_t fg = textcolor;
|
||||
uint16_t bg = textbgcolor;
|
||||
|
||||
if (found)
|
||||
{
|
||||
|
||||
if (textwrapX && (cursor_x + gWidth[gNum] + gdX[gNum] > _width))
|
||||
{
|
||||
cursor_y += gFont.yAdvance;
|
||||
cursor_x = 0;
|
||||
}
|
||||
if (textwrapY && ((cursor_y + gFont.yAdvance) >= _height)) cursor_y = 0;
|
||||
if (cursor_x == 0) cursor_x -= gdX[gNum];
|
||||
|
||||
fontFile.seek(gBitmap[gNum], fs::SeekSet); // This is taking >30ms for a significant position shift
|
||||
|
||||
uint8_t pbuffer[gWidth[gNum]];
|
||||
|
||||
uint16_t xs = 0;
|
||||
uint16_t dl = 0;
|
||||
|
||||
for (int y = 0; y < gHeight[gNum]; y++)
|
||||
{
|
||||
fontFile.read(pbuffer, gWidth[gNum]); //<//
|
||||
for (int x = 0; x < gWidth[gNum]; x++)
|
||||
{
|
||||
uint8_t pixel = pbuffer[x]; //<//
|
||||
if (pixel)
|
||||
{
|
||||
if (pixel != 0xFF)
|
||||
{
|
||||
if (dl) { drawFastHLine( xs, y + cursor_y + gFont.maxAscent - gdY[gNum], dl, fg); dl = 0; }
|
||||
drawPixel(x + cursor_x + gdX[gNum], y + cursor_y + gFont.maxAscent - gdY[gNum], alphaBlend(pixel, fg, bg));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (dl==0) xs = x + cursor_x + gdX[gNum];
|
||||
dl++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (dl) { drawFastHLine( xs, y + cursor_y + gFont.maxAscent - gdY[gNum], dl, fg); dl = 0; }
|
||||
}
|
||||
}
|
||||
if (dl) { drawFastHLine( xs, y + cursor_y + gFont.maxAscent - gdY[gNum], dl, fg); dl = 0; }
|
||||
}
|
||||
|
||||
|
||||
cursor_x += gxAdvance[gNum];
|
||||
}
|
||||
else
|
||||
{
|
||||
// Not a Unicode in font so draw a rectangle and move on cursor
|
||||
drawRect(cursor_x, cursor_y + gFont.maxAscent - gFont.ascent, gFont.spaceWidth, gFont.ascent, fg);
|
||||
cursor_x += gFont.spaceWidth + 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/***************************************************************************************
|
||||
** Function name: showFont
|
||||
** Description: Page through all characters in font, td ms between screens
|
||||
*************************************************************************************x*/
|
||||
void TFT_eSPI::showFont(uint32_t td)
|
||||
{
|
||||
if(!fontLoaded) return;
|
||||
// fontFile = SPIFFS.open( _gFontFilename, "r" );
|
||||
|
||||
if(!fontFile)
|
||||
{
|
||||
fontLoaded = false;
|
||||
return;
|
||||
}
|
||||
|
||||
int16_t cursorX = width(); // Force start of new page to initialise cursor
|
||||
int16_t cursorY = height();// for the first character
|
||||
uint32_t timeDelay = 0; // No delay before first page
|
||||
|
||||
fillScreen(textbgcolor);
|
||||
|
||||
for (uint16_t i = 0; i < gFont.gCount; i++)
|
||||
{
|
||||
// Check if this will need a new screen
|
||||
if (cursorX + gdX[i] + gWidth[i] >= width()) {
|
||||
cursorX = -gdX[i];
|
||||
|
||||
cursorY += gFont.yAdvance;
|
||||
if (cursorY + gFont.maxAscent + gFont.descent >= height()) {
|
||||
cursorX = -gdX[i];
|
||||
cursorY = 0;
|
||||
delay(timeDelay);
|
||||
timeDelay = td;
|
||||
fillScreen(textbgcolor);
|
||||
}
|
||||
}
|
||||
|
||||
setCursor(cursorX, cursorY);
|
||||
drawGlyph(gUnicode[i]);
|
||||
cursorX += gxAdvance[i];
|
||||
//cursorX += printToSprite( cursorX, cursorY, i );
|
||||
yield();
|
||||
}
|
||||
|
||||
delay(timeDelay);
|
||||
fillScreen(textbgcolor);
|
||||
//fontFile.close();
|
||||
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
// Coded by Bodmer 10/2/18, see license in root directory.
|
||||
// This is part of the TFT_eSPI class and is associated with anti-aliased font functions
|
||||
|
||||
public:
|
||||
|
||||
// These are for the new antialiased fonts
|
||||
void loadFont(String fontName);
|
||||
void unloadFont( void );
|
||||
bool getUnicodeIndex(uint16_t unicode, uint16_t *index);
|
||||
|
||||
uint16_t decodeUTF8(uint8_t *buf, uint16_t *index, uint16_t remaining);
|
||||
uint16_t decodeUTF8(uint8_t c);
|
||||
|
||||
uint16_t alphaBlend(uint8_t alpha, uint16_t fgc, uint16_t bgc);
|
||||
|
||||
void drawGlyph(uint16_t code);
|
||||
void showFont(uint32_t td);
|
||||
|
||||
fs::File fontFile;
|
||||
|
||||
// This is for the whole font
|
||||
typedef struct
|
||||
{
|
||||
uint16_t gCount; // Total number of characters
|
||||
uint16_t yAdvance; // Line advance
|
||||
uint16_t spaceWidth; // Width of a space character
|
||||
int16_t ascent; // Height of top of 'd' above baseline, other characters may be taller
|
||||
int16_t descent; // Offset to bottom of 'p', other characters may have a larger descent
|
||||
uint16_t maxAscent; // Maximum ascent found in font
|
||||
uint16_t maxDescent; // Maximum descent found in font
|
||||
} fontMetrics;
|
||||
|
||||
fontMetrics gFont = { 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
// These are for the metrics for each individual glyph (so we don't need to seek this in file and waste time)
|
||||
uint16_t* gUnicode = NULL; //UTF-16 code, the codes are searched so do not need to be sequential
|
||||
uint8_t* gHeight = NULL; //cheight
|
||||
uint8_t* gWidth = NULL; //cwidth
|
||||
uint8_t* gxAdvance = NULL; //setWidth
|
||||
int8_t* gdY = NULL; //topExtent
|
||||
int8_t* gdX = NULL; //leftExtent
|
||||
uint32_t* gBitmap = NULL; //file pointer to greyscale bitmap
|
||||
|
||||
String _gFontFilename;
|
||||
|
||||
uint8_t decoderState = 0; // UTF8 decoder state
|
||||
uint16_t decoderBuffer; // Unicode code-point buffer
|
||||
|
||||
bool fontLoaded = false; // Flags when a anti-aliased font is loaded
|
||||
|
||||
private:
|
||||
|
||||
void loadMetrics(uint16_t gCount);
|
||||
uint32_t readInt32(void);
|
||||
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,111 @@
|
||||
/***************************************************************************************
|
||||
// The following class creates Sprites in RAM, graphics can then be drawn in the Sprite
|
||||
// and rendered quickly onto the TFT screen. The class inherits the graphics functions
|
||||
// from the TFT_eSPI class. Some functions are overridden by this class so that the
|
||||
// graphics are written to the Sprite rather than the TFT.
|
||||
***************************************************************************************/
|
||||
|
||||
class TFT_eSprite : public TFT_eSPI {
|
||||
|
||||
public:
|
||||
|
||||
TFT_eSprite(TFT_eSPI *tft);
|
||||
|
||||
// Create a sprite of width x height pixels, return a pointer to the RAM area
|
||||
// Sketch can cast returned value to (uint16_t*) for 16 bit depth if needed
|
||||
// RAM required is 1 byte per pixel for 8 bit colour depth, 2 bytes for 16 bit
|
||||
void* createSprite(int16_t width, int16_t height);
|
||||
|
||||
// Delete the sprite to free up the RAM
|
||||
void deleteSprite(void);
|
||||
|
||||
// Set the colour depth to 8 or 16 bits. Can be used to change depth an existing
|
||||
// sprite, but clears it to black, returns a new pointer if sprite is re-created.
|
||||
void* setColorDepth(int8_t b);
|
||||
|
||||
void drawPixel(uint32_t x, uint32_t y, uint32_t color);
|
||||
|
||||
void drawChar(int32_t x, int32_t y, unsigned char c, uint32_t color, uint32_t bg, uint8_t size),
|
||||
|
||||
fillSprite(uint32_t color),
|
||||
|
||||
// Define a window to push 16 bit colour pixels into is a raster order
|
||||
// Colours are converted to 8 bit if depth is set to 8
|
||||
setWindow(int32_t x0, int32_t y0, int32_t x1, int32_t y1),
|
||||
pushColor(uint32_t color),
|
||||
pushColor(uint32_t color, uint16_t len),
|
||||
// Push a pixel preformatted as a 8 or 16 bit colour (avoids conversion overhead)
|
||||
writeColor(uint16_t color),
|
||||
|
||||
// Set the scroll zone, top left corner at x,y with defined width and height
|
||||
// The colour (optional, black is default) is used to fill the gap after the scroll
|
||||
setScrollRect(int32_t x, int32_t y, uint32_t w, uint32_t h, uint16_t color = TFT_BLACK),
|
||||
// Scroll the defined zone dx,dy pixels. Negative values left,up, positive right,down
|
||||
// dy is optional (default is then no up/down scroll).
|
||||
// The sprite coordinate frame does not move because pixels are moved
|
||||
scroll(int16_t dx, int16_t dy = 0),
|
||||
|
||||
drawLine(int32_t x0, int32_t y0, int32_t x1, int32_t y1, uint32_t color),
|
||||
drawFastVLine(int32_t x, int32_t y, int32_t h, uint32_t color),
|
||||
drawFastHLine(int32_t x, int32_t y, int32_t w, uint32_t color),
|
||||
|
||||
fillRect(int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color),
|
||||
|
||||
// Set the sprite text cursor position for print class (does not change the TFT screen cursor)
|
||||
setCursor(int16_t x, int16_t y);
|
||||
|
||||
// Read the colour of a pixel at x,y and return value in 565 format
|
||||
uint16_t readPixel(int32_t x0, int32_t y0);
|
||||
|
||||
// Write an image (colour bitmap) to the sprite
|
||||
void pushImage(int32_t x0, int32_t y0, uint32_t w, uint32_t h, uint16_t *data);
|
||||
void pushImage(int32_t x0, int32_t y0, uint32_t w, uint32_t h, const uint16_t *data);
|
||||
|
||||
// Swap the byte order for pushImage() - corrects different image endianness
|
||||
void setSwapBytes(bool swap);
|
||||
bool getSwapBytes(void);
|
||||
|
||||
// Push the sprite to the TFT screen, this fn calls pushImage() in the TFT class.
|
||||
// Optionally a "transparent" colour can be defined, pixels of that colour will not be rendered
|
||||
void pushSprite(int32_t x, int32_t y);
|
||||
void pushSprite(int32_t x, int32_t y, uint16_t transparent);
|
||||
|
||||
int16_t drawChar(unsigned int uniCode, int x, int y, int font),
|
||||
drawChar(unsigned int uniCode, int x, int y);
|
||||
|
||||
// Return the width and height of the sprite
|
||||
int16_t width(void),
|
||||
height(void);
|
||||
|
||||
// Used by print class to print text to cursor position
|
||||
size_t write(uint8_t);
|
||||
|
||||
// Functions associated with anti-aliased fonts
|
||||
void drawGlyph(uint16_t code);
|
||||
void printToSprite(String string);
|
||||
void printToSprite(char *cbuffer, int len);
|
||||
int16_t printToSprite(int16_t x, int16_t y, uint16_t index);
|
||||
|
||||
private:
|
||||
|
||||
TFT_eSPI *_tft;
|
||||
|
||||
protected:
|
||||
|
||||
uint16_t *_img; // pointer to 16 bit sprite
|
||||
uint8_t *_img8; // pointer to 8 bit sprite
|
||||
bool _created, _bpp16; // created and bits per pixel depth flags
|
||||
|
||||
bool _gFont = false;
|
||||
|
||||
int32_t _icursor_x, _icursor_y;
|
||||
int32_t _xs, _ys, _xe, _ye, _xptr, _yptr; // for setWindow
|
||||
int32_t _sx, _sy; // x,y for scroll zone
|
||||
uint32_t _sw, _sh; // w,h for scroll zone
|
||||
uint32_t _scolor; // gap fill colour for scroll zone
|
||||
|
||||
boolean _iswapBytes; // Swap the byte order for Sprite pushImage()
|
||||
|
||||
int32_t _iwidth, _iheight; // Sprite image width and height
|
||||
|
||||
};
|
||||
@@ -0,0 +1,319 @@
|
||||
// The following touch screen support code by maxpautsch was merged 1/10/17
|
||||
// https://github.com/maxpautsch
|
||||
// Define TOUCH_CS is the user setup file to enable this code
|
||||
// A demo is provided in examples Generic folder
|
||||
// Additions by Bodmer to double sample and use Z value to improve detection reliability
|
||||
// See license in root directory.
|
||||
|
||||
#ifdef TOUCH_CS // If a pin has been allocated to the Touch screen load functions
|
||||
/***************************************************************************************
|
||||
** Function name: getTouchRaw
|
||||
** Description: read raw touch position. Return false if not pressed.
|
||||
***************************************************************************************/
|
||||
uint8_t TFT_eSPI::getTouchRaw(uint16_t *x, uint16_t *y){
|
||||
uint16_t tmp;
|
||||
CS_H;
|
||||
|
||||
spi_begin_touch();
|
||||
|
||||
T_CS_L;
|
||||
|
||||
// Start bit + YP sample request for x position
|
||||
tmp = SPI.transfer(0xd0);
|
||||
tmp = SPI.transfer(0);
|
||||
tmp = tmp <<5;
|
||||
tmp |= 0x1f & (SPI.transfer(0)>>3);
|
||||
|
||||
*x = tmp;
|
||||
|
||||
// Start bit + XP sample request for y position
|
||||
SPI.transfer(0x90);
|
||||
tmp = SPI.transfer(0);
|
||||
tmp = tmp <<5;
|
||||
tmp |= 0x1f & (SPI.transfer(0)>>3);
|
||||
|
||||
*y = tmp;
|
||||
|
||||
T_CS_H;
|
||||
|
||||
spi_end_touch();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/***************************************************************************************
|
||||
** Function name: getTouchRawZ
|
||||
** Description: read raw pressure on touchpad and return Z value.
|
||||
***************************************************************************************/
|
||||
uint16_t TFT_eSPI::getTouchRawZ(void){
|
||||
CS_H;
|
||||
|
||||
spi_begin_touch();
|
||||
|
||||
T_CS_L;
|
||||
|
||||
// Z sample request
|
||||
uint16_t tz = 0xFFF;
|
||||
SPI.transfer(0xb1);
|
||||
tz += SPI.transfer16(0xc1) >> 3;
|
||||
tz -= SPI.transfer16(0x91) >> 3;
|
||||
|
||||
T_CS_H;
|
||||
|
||||
spi_end_touch();
|
||||
|
||||
return tz;
|
||||
}
|
||||
|
||||
/***************************************************************************************
|
||||
** Function name: validTouch
|
||||
** Description: read validated position. Return false if not pressed.
|
||||
***************************************************************************************/
|
||||
#define _RAWERR 10 // Deadband in position samples
|
||||
uint8_t TFT_eSPI::validTouch(uint16_t *x, uint16_t *y, uint16_t threshold){
|
||||
uint16_t x_tmp, y_tmp, x_tmp2, y_tmp2;
|
||||
|
||||
// Wait until pressure stops increasing
|
||||
uint16_t z1 = 1;
|
||||
uint16_t z2 = 0;
|
||||
while (z1 > z2)
|
||||
{
|
||||
z2 = z1;
|
||||
z1 = getTouchRawZ();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
// Serial.print("Z = ");Serial.println(z1);
|
||||
|
||||
if (z1 <= threshold) return false;
|
||||
|
||||
getTouchRaw(&x_tmp,&y_tmp);
|
||||
|
||||
// Serial.print("Sample 1 x,y = "); Serial.print(x_tmp);Serial.print(",");Serial.print(y_tmp);
|
||||
// Serial.print(", Z = ");Serial.println(z1);
|
||||
|
||||
delay(1); // Small delay to the next sample
|
||||
if (getTouchRawZ() <= threshold) return false;
|
||||
|
||||
delay(2); // Small delay to the next sample
|
||||
getTouchRaw(&x_tmp2,&y_tmp2);
|
||||
|
||||
// Serial.print("Sample 2 x,y = "); Serial.print(x_tmp2);Serial.print(",");Serial.println(y_tmp2);
|
||||
// Serial.print("Sample difference = ");Serial.print(abs(x_tmp - x_tmp2));Serial.print(",");Serial.println(abs(y_tmp - y_tmp2));
|
||||
|
||||
if (abs(x_tmp - x_tmp2) > _RAWERR) return false;
|
||||
if (abs(y_tmp - y_tmp2) > _RAWERR) return false;
|
||||
|
||||
*x = x_tmp;
|
||||
*y = y_tmp;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/***************************************************************************************
|
||||
** Function name: getTouch
|
||||
** Description: read callibrated position. Return false if not pressed.
|
||||
***************************************************************************************/
|
||||
#define Z_THRESHOLD 350 // Touch pressure threshold for validating touches
|
||||
uint8_t TFT_eSPI::getTouch(uint16_t *x, uint16_t *y, uint16_t threshold){
|
||||
uint16_t x_tmp, y_tmp, xx, yy;
|
||||
|
||||
if (threshold<20) threshold = 20;
|
||||
if (_pressTime > millis()) threshold=20;
|
||||
|
||||
uint8_t n = 5;
|
||||
uint8_t valid = 0;
|
||||
while (n--)
|
||||
{
|
||||
if (validTouch(&x_tmp, &y_tmp, threshold)) valid++;;
|
||||
}
|
||||
|
||||
if (valid<1) { _pressTime = 0; return false; }
|
||||
|
||||
_pressTime = millis() + 50;
|
||||
|
||||
if(!touchCalibration_rotate){
|
||||
xx=(x_tmp-touchCalibration_x0)*_width/touchCalibration_x1;
|
||||
yy=(y_tmp-touchCalibration_y0)*_height/touchCalibration_y1;
|
||||
if(touchCalibration_invert_x)
|
||||
xx = _width - xx;
|
||||
if(touchCalibration_invert_y)
|
||||
yy = _height - yy;
|
||||
} else {
|
||||
yy=(x_tmp-touchCalibration_x0)*_height/touchCalibration_x1;
|
||||
xx=(y_tmp-touchCalibration_y0)*_width/touchCalibration_y1;
|
||||
if(touchCalibration_invert_x)
|
||||
xx = _width - xx;
|
||||
if(touchCalibration_invert_y)
|
||||
yy = _height - yy;
|
||||
}
|
||||
|
||||
if (xx >= _width || yy >= _height) return valid;
|
||||
|
||||
_pressX = xx;
|
||||
_pressY = yy;
|
||||
*x = _pressX;
|
||||
*y = _pressY;
|
||||
return valid;
|
||||
}
|
||||
|
||||
/***************************************************************************************
|
||||
** Function name: calibrateTouch
|
||||
** Description: generates calibration parameters for touchscreen.
|
||||
***************************************************************************************/
|
||||
void TFT_eSPI::calibrateTouch(uint16_t *parameters, uint32_t color_fg, uint32_t color_bg, uint8_t size){
|
||||
int16_t values[] = {0,0,0,0,0,0,0,0};
|
||||
uint16_t x_tmp, y_tmp;
|
||||
|
||||
|
||||
|
||||
for(uint8_t i = 0; i<4; i++){
|
||||
fillRect(0, 0, size+1, size+1, color_bg);
|
||||
fillRect(0, _height-size-1, size+1, size+1, color_bg);
|
||||
fillRect(_width-size-1, 0, size+1, size+1, color_bg);
|
||||
fillRect(_width-size-1, _height-size-1, size+1, size+1, color_bg);
|
||||
|
||||
if (i == 5) break; // used to clear the arrows
|
||||
|
||||
switch (i) {
|
||||
case 0: // up left
|
||||
drawLine(0, 0, 0, size, color_fg);
|
||||
drawLine(0, 0, size, 0, color_fg);
|
||||
drawLine(0, 0, size , size, color_fg);
|
||||
break;
|
||||
case 1: // bot left
|
||||
drawLine(0, _height-size-1, 0, _height-1, color_fg);
|
||||
drawLine(0, _height-1, size, _height-1, color_fg);
|
||||
drawLine(size, _height-size-1, 0, _height-1 , color_fg);
|
||||
break;
|
||||
case 2: // up right
|
||||
drawLine(_width-size-1, 0, _width-1, 0, color_fg);
|
||||
drawLine(_width-size-1, size, _width-1, 0, color_fg);
|
||||
drawLine(_width-1, size, _width-1, 0, color_fg);
|
||||
break;
|
||||
case 3: // bot right
|
||||
drawLine(_width-size-1, _height-size-1, _width-1, _height-1, color_fg);
|
||||
drawLine(_width-1, _height-1-size, _width-1, _height-1, color_fg);
|
||||
drawLine(_width-1-size, _height-1, _width-1, _height-1, color_fg);
|
||||
break;
|
||||
}
|
||||
|
||||
// user has to get the chance to release
|
||||
if(i>0) delay(1000);
|
||||
|
||||
for(uint8_t j= 0; j<8; j++){
|
||||
// Use a lower detect threshold as corners tend to be less sensitive
|
||||
while(!validTouch(&x_tmp, &y_tmp, Z_THRESHOLD/4));
|
||||
values[i*2 ] += x_tmp;
|
||||
values[i*2+1] += y_tmp;
|
||||
}
|
||||
values[i*2 ] /= 8;
|
||||
values[i*2+1] /= 8;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// check orientation
|
||||
// from case 0 to case 1, the y value changed.
|
||||
// If the measured delta of the touch x axis is bigger than the delta of the y axis, the touch and TFT axes are switched.
|
||||
touchCalibration_rotate = false;
|
||||
if(abs(values[0]-values[2]) > abs(values[1]-values[3])){
|
||||
touchCalibration_rotate = true;
|
||||
touchCalibration_x0 = (values[0] + values[4])/2; // calc min x
|
||||
touchCalibration_x1 = (values[2] + values[6])/2; // calc max x
|
||||
touchCalibration_y0 = (values[1] + values[3])/2; // calc min y
|
||||
touchCalibration_y1 = (values[5] + values[7])/2; // calc max y
|
||||
} else {
|
||||
touchCalibration_x0 = (values[0] + values[2])/2; // calc min x
|
||||
touchCalibration_x1 = (values[4] + values[6])/2; // calc max x
|
||||
touchCalibration_y0 = (values[1] + values[5])/2; // calc min y
|
||||
touchCalibration_y1 = (values[3] + values[7])/2; // calc max y
|
||||
}
|
||||
|
||||
// in addition, the touch screen axis could be in the opposit direction of the TFT axis
|
||||
touchCalibration_invert_x = false;
|
||||
if(touchCalibration_x0 > touchCalibration_x1){
|
||||
values[0]=touchCalibration_x0;
|
||||
touchCalibration_x0 = touchCalibration_x1;
|
||||
touchCalibration_x1 = values[0];
|
||||
touchCalibration_invert_x = true;
|
||||
}
|
||||
touchCalibration_invert_y = false;
|
||||
if(touchCalibration_y0 > touchCalibration_y1){
|
||||
values[0]=touchCalibration_y0;
|
||||
touchCalibration_y0 = touchCalibration_y1;
|
||||
touchCalibration_y1 = values[0];
|
||||
touchCalibration_invert_y = true;
|
||||
}
|
||||
|
||||
// pre calculate
|
||||
touchCalibration_x1 -= touchCalibration_x0;
|
||||
touchCalibration_y1 -= touchCalibration_y0;
|
||||
|
||||
if(touchCalibration_x0 == 0) touchCalibration_x0 = 1;
|
||||
if(touchCalibration_x1 == 0) touchCalibration_x1 = 1;
|
||||
if(touchCalibration_y0 == 0) touchCalibration_y0 = 1;
|
||||
if(touchCalibration_y1 == 0) touchCalibration_y1 = 1;
|
||||
|
||||
// export parameters, if pointer valid
|
||||
if(parameters != NULL){
|
||||
parameters[0] = touchCalibration_x0;
|
||||
parameters[1] = touchCalibration_x1;
|
||||
parameters[2] = touchCalibration_y0;
|
||||
parameters[3] = touchCalibration_y1;
|
||||
parameters[4] = touchCalibration_rotate | (touchCalibration_invert_x <<1) | (touchCalibration_invert_y <<2);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************************
|
||||
** Function name: setTouch
|
||||
** Description: imports calibration parameters for touchscreen.
|
||||
***************************************************************************************/
|
||||
void TFT_eSPI::setTouch(uint16_t *parameters){
|
||||
touchCalibration_x0 = parameters[0];
|
||||
touchCalibration_x1 = parameters[1];
|
||||
touchCalibration_y0 = parameters[2];
|
||||
touchCalibration_y1 = parameters[3];
|
||||
|
||||
if(touchCalibration_x0 == 0) touchCalibration_x0 = 1;
|
||||
if(touchCalibration_x1 == 0) touchCalibration_x1 = 1;
|
||||
if(touchCalibration_y0 == 0) touchCalibration_y0 = 1;
|
||||
if(touchCalibration_y1 == 0) touchCalibration_y1 = 1;
|
||||
|
||||
touchCalibration_rotate = parameters[4] & 0x01;
|
||||
touchCalibration_invert_x = parameters[4] & 0x02;
|
||||
touchCalibration_invert_y = parameters[4] & 0x04;
|
||||
}
|
||||
|
||||
|
||||
#else // TOUCH CS is not defined so generate dummy functions that do nothing
|
||||
|
||||
/***************************************************************************************
|
||||
** Function name: Dummy functions for case where chip select pin is undefined
|
||||
** Description:
|
||||
***************************************************************************************/
|
||||
|
||||
uint8_t TFT_eSPI::getTouchRaw(uint16_t *x, uint16_t *y){
|
||||
return true;
|
||||
}
|
||||
|
||||
uint16_t TFT_eSPI::getTouchRawZ(void){
|
||||
return true;
|
||||
}
|
||||
|
||||
uint8_t TFT_eSPI::validTouch(uint16_t *x, uint16_t *y, uint16_t threshold){
|
||||
return true;
|
||||
}
|
||||
|
||||
uint8_t TFT_eSPI::getTouch(uint16_t *x, uint16_t *y, uint16_t threshold){
|
||||
return true;
|
||||
}
|
||||
|
||||
void TFT_eSPI::calibrateTouch(uint16_t *parameters, uint32_t color_bg, uint32_t color_fg, uint8_t size){
|
||||
}
|
||||
|
||||
void TFT_eSPI::setTouch(uint16_t *parameters){
|
||||
}
|
||||
|
||||
#endif // TOUCH_CS
|
||||
@@ -0,0 +1,24 @@
|
||||
// Coded by Bodmer 10/2/18, see license in root directory.
|
||||
// This is part of the TFT_eSPI class and is associated with the Touch Screen handlers
|
||||
|
||||
public:
|
||||
|
||||
uint8_t getTouchRaw(uint16_t *x, uint16_t *y);
|
||||
uint16_t getTouchRawZ(void);
|
||||
uint8_t getTouch(uint16_t *x, uint16_t *y, uint16_t threshold = 600);
|
||||
|
||||
void calibrateTouch(uint16_t *data, uint32_t color_fg, uint32_t color_bg, uint8_t size);
|
||||
void setTouch(uint16_t *data);
|
||||
|
||||
private:
|
||||
|
||||
inline void spi_begin_touch() __attribute__((always_inline));
|
||||
inline void spi_end_touch() __attribute__((always_inline));
|
||||
|
||||
// These are associated with the Touch Screen handlers
|
||||
uint8_t validTouch(uint16_t *x, uint16_t *y, uint16_t threshold = 600);
|
||||
// Initialise with example calibration values so processor does not crash if setTouch() not called in setup()
|
||||
uint16_t touchCalibration_x0 = 300, touchCalibration_x1 = 3600, touchCalibration_y0 = 300, touchCalibration_y1 = 3600;
|
||||
uint8_t touchCalibration_rotate = 1, touchCalibration_invert_x = 2, touchCalibration_invert_y = 0;
|
||||
uint32_t _pressTime;
|
||||
uint16_t _pressX, _pressY;
|
||||
Reference in new issue
Block a user