Add Sprite rotation and examples
Sprites can be rendered rotated with defined pivot points, 3 new examples have been added "Rotated_Sprite_1/2/3". The FLASH bitmap example has been moved to the Generic examples folder. Boundary checks have been added to pushImage() A new scrolling and wrapping in a Sprite example has been added.
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@@ -66,6 +66,11 @@
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// #define ST7735_BLACKTAB
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// #define ST7735_REDTAB160x80 // For 160 x 80 display (24 offset) (https://www.aliexpress.com/item/ShengYang-1pcs-IPS-0-96-inch-7P-SPI-HD-65K-Full-Color-OLED-Module-ST7735-Drive/32918394604.html)
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// If colours are inverted (white shows as black) then uncomment one of the next
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// 2 lines try both options, one of the options should correct the inversion.
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//#define TFT_INVERSION_ON
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//#define TFT_INVERSION_OFF
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// ##################################################################################
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//
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// Section 1. Define the pins that are used to interface with the display here
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